Arma 3
[SP] Ravage: A Hike Through Livonia
Showing 1-10 of 20 entries
< 1  2 >
Update: 13 Aug, 2024 @ 8:43am

-Added small zombie / spooks blacklist areas to vendors
-Adjusted a vendor map marker

-More or less reinstalled the vendor script so it saves again

Update: 17 Feb, 2024 @ 11:39am

-Added a camping lantern object

-Adjusted some text
-Adjusted some triggers
-Adjusted an object
-Adjusted two scripts

-Enabled +- time fast-forward function

Update: 4 Jul, 2023 @ 11:58pm

-Added a function to a placed car

-Adjusted Wendigo settings to have them more likely to appear at night
-Adjusted a truck and gate scene of objects

-Moved a placed truck outside a building so it won't explode from the furniture script

-Fixed a missing corpse

-Reduced the minimum range of placing a camping lantern from 6 meters to 3 meters

Update: 25 Apr, 2023 @ 5:27pm

-Added vendor support for "Foxtrot Paramilitary Gear Pack v2"

-Adjusted weather script to remove blowing grass effect, thunder sounds etc.

Update: 27 Mar, 2023 @ 7:00pm

-Adjusted and/or added placed objects and/or units
-Adjustments and/or additions to the furniture script

-Deleted objects inside certain buildings with conflicted with the furniture script

Update: 18 Mar, 2023 @ 2:04pm

-Added two buildings to the furniture script (garages building and long industrial building)
-Adjusted some containers contents and positions

-Removed watch from player
-Removed accidental CDLC dependencies

Update: 17 Mar, 2023 @ 1:57pm

-Added radio commands for time acceleration (loading games or something else would default time speed to 1)

-Removed accidental dependencies

Update: 14 Mar, 2023 @ 7:54pm

-Added a sunset orange color filter radio command
-Added two rafts for river travel
-Added some blood props

-Adjusted furniture script to fix some buildings and added objects to several military buildings

-Removed music radio commands
-Removed an NVS from a certain quad bike

Update: 13 Mar, 2023 @ 6:36pm

-Added a zombie to a checkpoint

-Changed zombie uniform pool (fixed wrong classnames and added more) *facepalm*

-Small reduction of zombies (Yesterday's update increased the zombie count.)

Update: 13 Mar, 2023 @ 3:07pm

-Added throw-able flare to starting inventory (For pitch black thunder storm night time starts.)
-Adjusted building options, adding some and replaced bugged options

-Changed zombie uniform pool (fixed wrong classnames and added more)

-Removed map from player at start (leftover equipment for testing)