Total War: WARHAMMER III

Total War: WARHAMMER III

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Sovrei's Nurgle Units (SFO Patch)
   
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File Size
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590.042 KB
2 May, 2022 @ 7:00pm
3 Jul, 2022 @ 2:56pm
6 Change Notes ( view )

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Sovrei's Nurgle Units (SFO Patch)

Description

This is a SFO: Grimhammer III patch for my mod Sovrei's Nurgle Units.

The units have had their stats adjusted to be in line with SFO changes, and some SFO specific attributes/abilities have been added.


  • Model Count 16 -> 12
  • Bonus Hit Points per Model 608 -> 1325 (9728 - > 15900)
  • Mass 2000 -> 2400
  • Added SFO Juggernaut descriptor (Increased Hit Reactions/Knock Interrupt resistances)
  • Added SFO Disciplined
  • Added SFO Vigorous
  • Splash Attack Max Targets 3 -> 4
  • 1-Handed's Weapon Damage 110 (63 BD/47 AP) -> 120 (80 BD/40 AP)
  • Great Weapon's Weapon Damage 110 (33 BD/77 AP) -> 120 (50 BD/70 AP)


  • Model Count 32 -> 25
  • Model Count ROR 24 -> 12
  • Bonus Hit Points per Model 260 -> 605 (8320 -> 15125)
  • Bonus Hit Points per Model ROR 360 -> 1320 (8640 -> 15840)
  • Added SFO Juggernaut descriptor (Increased Hit Reactions/Knock Interrupt resistances)
  • Added Immune to Psychology
  • Added Lance Formation
  • Missile Block Chance 30% -> 55%
  • Speed 66 -> 70
  • Chaos Knights and Chaos Knights (Lances): Added Physical Resistance: 10%, Missile Resistance: 10%
  • Regiment of Renown: Added Ward Save: 20%
  • Sword
    • Melee Defense 52 -> 50
    • Charge Bonus 35 -> 50
    • Weapon Damage 86 (60 BD/26AP) -> 70 (40 BD/30 AP)
    • Added Bonus vs. Infantry: 10
  • Lance
    • Melee Attack 38 -> 35
    • Melee Defense 36 -> 45
    • Weapon Damage 86 (58 BD/28 AP) -> 70 (30 BD/40 AP)
    • Added Bonus vs. Large: 20
  • Regiment of Renown
    • Melee Attack 44 -> 45
    • Melee Defense 53 -> 55
    • Weapon Damage 95 (40 BD/55 AP) -> 140 (60 BD/80 AP)
    • Added Bonus vs. Large: 20

If you want to use Lance Formation on the ROR, use it before using any of the Plagues or it will go on CD for the rest of the battle. Can't avoid this since the Plagues add 10,000 CD to all of their abilities to make only one Plague usable per battle.


  • Model Count 100 -> 80
  • Bonus Hit Points per Model 95 -> 263 (9500 -> 21040)
  • Added SFO Juggernaut descriptor (Increased Hit Reactions/Knock Interrupt resistances)
  • Added Causes Fear, Immune to Psychology
  • Added Physical Resistance: 10%
  • Armor 100 -> 110
  • 1-Handed
    • Melee Attack 32 -> 35
    • Melee Defense 47 -> 57
    • Charge Bonus 14 -> 15
    • Weapon Damage 36 (26 BD/10AP) -> 45 (30 BD/15 AP)
  • Halberd
    • Melee Attack 26 -> 30
    • Melee Defense 44 -> 47
    • Charge Bonus 6 -> 15
    • Weapon Damage 34 (10 BD/24 AP) -> 40 (15 BD/25 AP)
  • Great Weapon
    • Melee Attack 32 -> 40
    • Melee Defense 38 -> 47
    • Weapon Damage 38 (10 BD/28 AP) -> 50 (20 BD/30 AP)
30 Comments
marc.on.pluto514 4 Apr, 2024 @ 10:44am 
update pls
CunningSTOX 9 Jun, 2023 @ 10:57pm 
Do these units have the campaign caps?
Hell Brothers 5 Feb, 2023 @ 3:12pm 
update plz
Nanio 3 Jan, 2023 @ 9:50am 
Update?
Lord Omega 117 15 Dec, 2022 @ 6:32am 
Would you be willing to make a SFO submod for this mod?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2853032321
patrickleonard406 3 Dec, 2022 @ 8:38pm 
it does not, for me. been a long time since any update. putrid blightkings are amazing, too, I hope it does. waiting on any nurgle sfo campaign until this is.
Smokez 3 Dec, 2022 @ 9:52am 
does this work with new sfo?
dragon_co 31 Aug, 2022 @ 4:37pm 
Use them as reskin for knights of nugle please!
LimeUser 23 Jul, 2022 @ 10:07am 
Please add some garrisons to the buildings for these units
Xiivait 3 Jul, 2022 @ 9:55pm 
How do you export mods load order? I can't play with friends because I have to put SFO patches below the main mod (not only yours but also others)
I searched on google but couldn't find anything. Do not tell me that the launcher does not offer this feature?
I'm not going to ask everyone to manually put the mods in the correct order... Please help