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Thanks for subscribing folks! I've got other cool mods on the way, and much bigger and better than this one.
It's not exactly a crazy mod making strides in the modding community haha. Someone needed to make it though, and that happened to be me this time.
It's not too hard to remove immortality from regular lords (just remove the skill), but it's a whole different ballpark with Legendary Lords. There's a reason why the "assassinate faction leader" mechanic for clan Eshin just simply turns the whole faction into rebels (rather than just kill the leader). Too much is built on them existing.
You can probably find one for TW:WH2 and then either recreate it yourself for this game, or see if the person that made it can make it for this game.
Well, yes. Maybe confederating should only include the lord of the faction. Having + 50 characters is not fair and destroys a little bit the intrest of the game. I suppose it's to complicated to do.
Well, anyway, if I see a created mod "Immortality lvl 1 or 2", I jump inside in one second. Everything else is secondary for me.
And with the initial enemy army, I did not understand the problem. Usually these factions are destroyed in the first 5 turns - that is, the lords of the initial enemy armies will not even have time to respawn.