Total War: WARHAMMER III

Total War: WARHAMMER III

[Redundant] Automatic Immortality
15 Comments
JerreyRough  [author] 23 Aug, 2022 @ 8:26am 
I figured they'd do this, and I'm glad. One less "necessary" mod in my load order.

Thanks for subscribing folks! I've got other cool mods on the way, and much bigger and better than this one.
Deviant 23 Aug, 2022 @ 8:21am 
F
m_ig_uelon 18 Jul, 2022 @ 11:26pm 
could you make one where the immortality only drops at lv99 so basicaly never? i leak the risk of dead heroes :D
JerreyRough  [author] 26 May, 2022 @ 9:07pm 
No worries! But yeah, this mod is probably one of the smallest and simplest mods on the TW:WH3 workshop right now. It's like 2 lines of a spreadsheet and only about 32 kilobytes big.

It's not exactly a crazy mod making strides in the modding community haha. Someone needed to make it though, and that happened to be me this time.
JerreyRough  [author] 26 May, 2022 @ 8:44pm 
Sorry, not doing any more requests right now (especially big one). That's a whole lot harder lol.

It's not too hard to remove immortality from regular lords (just remove the skill), but it's a whole different ballpark with Legendary Lords. There's a reason why the "assassinate faction leader" mechanic for clan Eshin just simply turns the whole faction into rebels (rather than just kill the leader). Too much is built on them existing.

You can probably find one for TW:WH2 and then either recreate it yourself for this game, or see if the person that made it can make it for this game.
Kerrberos 23 May, 2022 @ 6:14am 
after CA made mounts automatic unlocks this is the logical next step!
cogssystem 21 May, 2022 @ 9:30pm 
Thank very much, Jerrey.
JerreyRough  [author] 21 May, 2022 @ 6:21pm 
Here's your level 2 version! Won't make any more versions, if someone wants a different one then they can mod the level 2 version themselves. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2811067262
cogssystem 21 May, 2022 @ 3:03pm 
Thank you very much, Jerrey. Really.

Well, yes. Maybe confederating should only include the lord of the faction. Having + 50 characters is not fair and destroys a little bit the intrest of the game. I suppose it's to complicated to do.

Well, anyway, if I see a created mod "Immortality lvl 1 or 2", I jump inside in one second. Everything else is secondary for me.
Deviant 21 May, 2022 @ 9:18am 
So that's the point. With a confederation, you will not have one lord (former faction leader) lvl 20, but several more characters 4-10 lvl.
And with the initial enemy army, I did not understand the problem. Usually these factions are destroyed in the first 5 turns - that is, the lords of the initial enemy armies will not even have time to respawn.
JerreyRough  [author] 21 May, 2022 @ 8:06am 
Yeah, I'll make that when I'm home.

I'll put it at level 2 still like the WH2 mod. Less potential for issues and character bloat (i.e. so the initial army all legendary lords fight isn't immortal too etc).
JerreyRough  [author] 21 May, 2022 @ 7:52am 
It's actually possible to have immortality at level 1 now, with this same thing I did.

I suppose that'd be easy to do. There'd be a lot of character bloat though, as every single faction in the game would then never loose a character. Even if I kept it at level 2, barely any would ever die. And when you confederate an AI you're going to have a ton of characters lol. Might even impact performance.

I'll think about it when I'm off work.
cogssystem 21 May, 2022 @ 3:53am 
Having a mod that provides Immortality for low or very low characters (player and IA) is what I'm waiting for since the beginning of the game. Because it gives me the abbility to tolerate and to accept to lose an army. That's so important.

Having automatic immortality added to this is just a small detail for me.
Could you create this mod, dear Jerrey ? « Immortality at level 2 »
Deviant 20 May, 2022 @ 9:56pm 
In the previous parts of the game, the mod "immortality at level 2" was popular. I propose to create a mod that will automatically open immortality at the first level. How do you like the idea?
Semiprogamer 20 May, 2022 @ 9:13pm 
Thank you for this mod. Don't know why CA didn't think of adding this in as well