Barotrauma

Barotrauma

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FDF-Chopper Shuttle
   
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6.630 MB
22 May, 2022 @ 2:41pm
18 Apr @ 1:27pm
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FDF-Chopper Shuttle

In 1 collection by Vootfer
FRONTIER SHIPYARDS
4 items
Description
The Chopper is a long-range patrol shuttle engineered for speed, agility, and rapid response. Available in two variants—the A1, armed with pulse lasers, and the B1, equipped with chainguns. It's capable of combat, conducting rescues, resupplying allies, and much more.
With a 13-minute operational window (extendable via recharge), it’s a fast, reliable solution for any situation. Brought to you by Frontier Shipyards!

Screenshots are somewhat outdated
Stats:
  • Class: Shuttle
  • Price: 1800 mk
  • Operational time: 13 min
  • Recommended Crew: 1 - 4
  • Max Horizontal speed: 50 km/h
  • Max Vertical speed: -19/18 km/h
  • Size: 12x4 m
Features:
  • Moon pool
  • Stealth mode
  • Power on/off lever
  • Automatic recharging
  • Tracking searchlights
  • 4 Disposable diving suits
Weaponry:
  • A1 version: 2x Pulse Laser (1 Left, 1 Right)
  • B1 version: 2x Chaingun (1 Left, 1 Right)
𝗙𝗘𝗘𝗟 𝗙𝗥𝗘𝗘 𝗧𝗢 𝗖𝗢𝗠𝗠𝗘𝗡𝗧 𝗦𝗨𝗚𝗚𝗘𝗦𝗧𝗜𝗢𝗡𝗦 𝗔𝗡𝗗 𝗕𝗨𝗚 𝗥𝗘𝗣𝗢𝗥𝗧𝗦
46 Comments
lolic_lol 14 Apr @ 7:10pm 
And yes, I made a temporary fix for myself, similar to other airlocks. Instead of the memory component, data from water detectors was also used to set the pump speed (i.e. the pump speed was 0 when there was no water in airlock). The pump worked as expected, and nothing broke (and the annoying counting sound).
lolic_lol 14 Apr @ 7:08pm 
Well then, sorry, I didn't know. I was annoyed by this incessant sound of the pump, while there was no water in the shuttle. I considered it a bug and a waste of energy and durability of the pump.
Moon-Shadow 13 Apr @ 2:20pm 
But first I have to learn how to build something that is waterproof, and a shuttle is easier.
Moon-Shadow 13 Apr @ 2:19pm 
And I have to learn how to build my own submarine, the size of the Acacia, which also serves as the base design.

Because I want to make an alien-like submarine, which is a replica of one found on Europa by another race that was there before humans.

Nice design, a mix of original submarines and other looks.

1 tractor capture beam, i.e. a long energy surface where nothing falls through, like the energy system some moon pools use instead of or in addition to airlocks, so that all the dead enemies don't always have to be caught with a small submarine and lie around on top of it. ( I haven't seen anything similar System yet. )

And a main weapon like the Acacia's pulse laser instead of infinitely, with alien and other energy ammunition, and a recharge system like another submarine uses to recharge pulse ammunition. It's strange that oxygen boxes can recharge ammunition boxes them around to be able to use them.
Vootfer  [author] 13 Apr @ 2:02pm 
Hey. That’s actually intentional, as it's part of the moon pool system. If I remember correctly, it doesn’t even consume power. But I’ll check it when I have time, just in case.
lolic_lol 13 Apr @ 1:55pm 
Please fix water detection for bottom pumps in airlock. These pumps never turn off.
Moon-Shadow 13 Apr @ 1:45pm 
The first time I built it, I only tried to build one cube with a door that had a window, attached to a submarine, because I needed to test the wiring for an electric Plate, which I couldn't see when I was inside, and testing only works actively; there's no way to see how something works beforehand.

Additional rooms that aren't connected to the submarine are possible if you can make them watertight.

That was the case with the first submarine. Because I couldn't make it watertight, I built a floating button further away, which I then swam to during the test, Just to see that the wiring for the electric Plate doesn't work.

The game doesn't tell you that an electrical panel has to be connected directly to the Super Loader.

I make two, because not everything goes directly to one, and things that are connected to a relay don't work that way. Two are better anyway, so two electric Plate are connected to one Super Loader and the weapons to the other.
Vootfer  [author] 13 Apr @ 1:26pm 
Ah, gotcha. Thanks for clarifying, your earlier comment was just a bit unclear. Totally fine to take inspiration; All good!
Moon-Shadow 13 Apr @ 1:04pm 
What should I ask. ?

I'm not copying the original, I'm not replicating the entire shuttle.

I look at how it works and how it's constructed. I haven't looked at that many yet. When I try to build something myself, it leaks, and the program says it can't work for this and other reasons.

The ones I've seen so far have either been too big and require a large submarine, or they always have batteries that don't last long enough for me. Except for a submarine where shuttle reactors have infinitely variable reactors in flat shuttles, in a giant submarine. The remote control system is good, and these show that reactors work in shuttles too. Before, I thought reactors couldn't work in shuttles because all shuttles only have batteries.

And when something is replicated, the original is also linked to what it's based on, and somehow only a few do that, even citing the original sources on which their stuff is based.
Moon-Shadow 13 Apr @ 1:04pm 
I asked a modder how his submarine worked because I wanted to adapt it for myself. I couldn't get along with the original shuttle console and navigation terminal mixing system, which is a problem for longer games, as I wanted to get to the end with it. He explained a few things to me and how I could translate the lyrics from his language that are in the submarine. He doesn't mind that others have re-uploaded the submarine, and I asked beforehand if it was okay.

This submarine contains a link to the original and to someone else's drone that is used with the submarine. The drone is approved for use and can be uploaded with submarines.

Another submarine is finished, I also asked the modder and it's fine with him, it applies to all of his submarines, while others have already made extended versions, i still have to adjust a few things.