Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It should, I only touched that island in the river, all you have to do is place this mod after TirNaNog. In the mod order.
Looks very interesting in my opinion.
JJ
Just J5, if you have a full overhaul map mod like Tir-Na-Nog you will need to put it after the overhaul map. In the mod load order.
This mod is to leave the main Exiles experience in place and give players/server owners a place to give a little spicy without the pains of having to go beyond the curse wall. I really need to figure out how to change the map to reflect this lol.