RimWorld

RimWorld

161 ratings
[Discontinued] Half-Life Combine radio chatter
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Mod, 1.3
File Size
Posted
Updated
22.877 MB
26 May, 2022 @ 8:12pm
29 May, 2022 @ 1:50am
3 Change Notes ( view )

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[Discontinued] Half-Life Combine radio chatter

Description
70 Comments
2001 quesenart toaster 3 Jun, 2024 @ 12:08pm 
i just imagine gordon thinking: everywher i go, i CANT GET RID OF THAT F***ING CHATTER!
Ouroboros  [author] 14 Jun, 2022 @ 2:29pm 
@Wes: Not only does it have it. You can turn the others off and exclusively RP combine.
Wes 14 Jun, 2022 @ 10:53am 
Question. Does the new version of the Modification still have the voice of the combines? Because if not, I will suffer.
Ouroboros  [author] 10 Jun, 2022 @ 1:59pm 
@Andrini: Look at description. In the new updated mod, you can disable and enable VA's. Decide cooldowns. Give a specific character a specific voice etc.
Andrini 7 Jun, 2022 @ 3:38pm 
To be honest, I liked only the combine radio chatter, are there any plans for a combine only mod? If not thats ok too I still like this mod.
Ouroboros  [author] 6 Jun, 2022 @ 10:53pm 
@Ceo: Yes I agree. I will change the name when I upload the new one. The current name is misleading with the changes planned.
That Werewolf guy 4 Jun, 2022 @ 2:09pm 
At this rate, this should just be named 'vocal + event sounds, chatter and alerts'instead of
"Half life"
Mr.Fuggetaboutit 2 Jun, 2022 @ 8:19pm 
Could you make it that colonists only sound like combine if they have Helmets on? like the minimal could be a flak helmet, and when they dont they any helmets on have the normal voices for guys and girls
FarTresh 2 Jun, 2022 @ 11:31am 
I was talking about these voices, in case you're interested: https://youtu.be/oOijIRmPJTc
Regent 2 Jun, 2022 @ 6:53am 
This mod is perfect for my mod pack, now I can hear the chatter of cloned and nerve stamped soldiers that also have tons of cybernetics and brain implants. Sweet !