Space Engineers

Space Engineers

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Terran Titans - Tactical Warfare Blocks
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Type: Mod
Mod category: Modpack
File Size
Posted
Updated
162.007 MB
3 Jun, 2022 @ 1:41pm
4 Feb @ 2:56am
55 Change Notes ( view )

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Terran Titans - Tactical Warfare Blocks

In 2 collections by DarkXeRoX
Dygamic Naval server - Season 2
61 items
Dygamic Naval Season 3 (WIP)
41 items
Description
Description
This pack will add missile blocks and utility blocks for player made missiles, the idea behind the pack is to be an all in one source for player made missiles.
Every set has a guidance block included so they can be used without a script.

The pack also supports watermod, the torpedo thrusters will only operate in the water however they will provide a small amount of thrust out of water to get themselves out of a launch tube. The surface missile thrusters however won't operate at all underwater.



Currently in the pack
  • 3 sets of small grid 1x1 missile blocks ( Tomahawk, Hellfire, Rim-7 )
  • 1 torpedo set ( MK54 )
  • Small grid Utility blocks to make specialized missile launch platforms ( welder, merge block, connector block, projector and a sensor )
  • Small grid hatch for compact missile silos
  • 1x1 connector block for compact drone designs
  • Missile guidance and a Guidance Control Block

Planned
  • Large grid utility blocks hatches and missiles
  • Submarine blocks and hatches
  • Bombs, depth charges and more missiles

Discord for support, suggestions or just general chat about SE stuff
https://discord.gg/gJQ9wQacuE

Notes
Tomahawk and Hellfire designs only have an atmo and ion thruster, the Rim-7 set only has a hydro thruster.

Blueprints
Wham Ready
  • to be added soon™

Guidance Blocks

Demo blueprints


Missile Scripts
  1. Lamp/Wham: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2219526455
  2. Rdav: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1464234667
  3. there are a few more but will test them again before listing them here.

Guides
More detailed guides will be added soon!

Server adverts running this mod


If you run this mod on your server and want to advertise your server, message me on discord and i'll add your server here as well.



Credits
- SparkyFox & Chipstix213 : Helping me with blender and issues i came across along the way
- Overwerk & Marc Appledash : Helping me test the mod and throwing some suggestions here n there

Disclaimer

If you make a copy of the mod for your own server please have it unlisted and add some credits, if you would like certain things added/changed just give me a poke on discord.
95 Comments
omniamori420 14 Jun @ 8:21am 
i use this mod in every server i use. it works real good for small grid drones. looking forward to large grid versions.
DarkXeRoX  [author] 4 Feb @ 2:58am 
disabled the debug logger for now should solve your issues for the moment
DarkXeRoX  [author] 4 Feb @ 2:46am 
@Sardaukar

Sorry for the late reply, been dealing with some RL issues.

This is new not sure why its doing it, looks like its not properly closing the log.
Will try n have a look at it today
Sardaukar 2 Feb @ 12:32pm 
I keep getting an error that crashes my game whenever i try to reload a save without closing and reopening the whole space engineers game:

Exception: System.IO.IOException: The process cannot access the file 'C:\Users\Megatron\AppData\Roaming\SpaceEngineers\Storage\2816464979.sbm_TTMissilePack\Debug_Space Explorers Guild - 2.log' because it is being used by another process.


I use plugin loader, as well as a great many mods, but this one is new, as it used to not happen. Any thoughts?
DarkXeRoX  [author] 18 Nov, 2024 @ 3:32am 
@miracler

I got a complete rework of the guidance block planned but havn't had a chance to work on it yet.
I can have a look maybe later in the week trying to fix it however keen updated the base blocks the logic runs on and some stuff doesn't work like it did before.
☠Miracler☠ 17 Nov, 2024 @ 9:21am 
The guidance block forgets all its settings when pasted in from a blueprint, is this fixable?
DarkXeRoX  [author] 10 Jul, 2024 @ 8:32am 
@DArmada03

Guidance blocks are based on a fairly old bit of code, the last SE update broke some of the functions it uses. Once i got some free time i will be reworking / fixing the code.

Might get some freetime in the summer holidays
DArmada03 9 Jul, 2024 @ 3:25pm 
Having the same issue with Missile Guidance block, it locks on but when you hit launch, nothing block turns off and stays attached
THE EXE DUDE 22 May, 2024 @ 5:49pm 
hello the missile guidance seems to be broken with the signal update
AN Marc Appledash 27 Sep, 2023 @ 4:36am 
missile and launching platform