Source Filmmaker

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Sonic '06 CastleTown
   
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Model
Models: Architecture
Tags: SFM
File Size
Posted
Updated
199.044 MB
3 Jun, 2022 @ 7:31pm
3 Jun, 2022 @ 8:26pm
2 Change Notes ( view )

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Sonic '06 CastleTown

Description
First attempt to port a model/map to SFM.
Scale to max after assembly.
Follow other Sonic SFM maps to understand how to scale

Includes:
Sonic 06\block1 ground.mdl
Sonic 06\block1 house1.mdl
Sonic 06\block1 house2.mdl
Sonic 06\block1 house3.mdl
Sonic 06\block1 house 4_5.mdl
Sonic 06\block1 roof.mdl
Sonic 06\block1 watertower.mdl
Sonic 06\block2 ground1.mdl
Sonic 06\block2 ground2.mdl
Sonic 06\block2 ground3.mdl
Sonic 06\block2 ground4.mdl
Sonic 06\block2 house1.mdl
Sonic 06\block2 house2.mdl
Sonic 06\block2 house3.mdl
Sonic 06\block2 house4.mdl
Sonic 06\block2 house5.mdl
Sonic 06\block2 house6.mdl
Sonic 06\block2 roof.mdl
Sonic 06\block2 tower.mdl
Sonic 06\block3 house1.mdl
Sonic 06\block3 house2.mdl
Sonic 06\block3 house3.mdl
Sonic 06\block3 house4.mdl
Sonic 06\block3 roof.mdl
Sonic 06\block4 bridges1.mdl
Sonic 06\block4 bridges2.mdl
Sonic 06\block4 ground.mdl
Sonic 06\block4 house1.mdl
Sonic 06\block4 house2.mdl
Sonic 06\block4 house3.mdl
Sonic 06\block4 roof.mdl
Sonic 06\block5 ground.mdl
Sonic 06\block5 house1.mdl
Sonic 06\block5 house2.mdl
Sonic 06\block5 house3.mdl
Sonic 06\block5 roof.mdl
Sonic 06\block6 house1.mdl
Sonic 06\block6 house2.mdl
Sonic 06\block6 roofground.mdl
Sonic 06\block7 ground.mdl
Sonic 06\block7 house1.mdl
Sonic 06\block7 house2.mdl
Sonic 06\castle.mdl
Sonic 06\church.mdl
Sonic 06\cring.mdl
Sonic 06\double bridge.mdl
Sonic 06\glass.mdl
Sonic 06\large bridge.mdl
Sonic 06\sea.mdl
Sonic 06\single bridge.mdl
Sonic 06\sky.mdl
Sonic 06\temple.mdl
13 Comments
CraniamonUltimateKnight 18 Mar, 2023 @ 11:46am 
Hello. I have a issue with something about a model. Can I have your help please?
Ua MrMe29  [author] 25 Jun, 2022 @ 7:58am 
@TheGermanWizard most of the buildings and windows were separate items. The limitation of 32 textures per object was the biggest obstacle which made so many items to begin with. Those buildings use alot of textures
TheGermanWizard 24 Jun, 2022 @ 1:16pm 
@Ua MrMe29 if you make and upload the session, be sure to also list this workshop item as a necessary item. that you had to deal with 200 textures only goes to prove how rushed Sonic 06 really was. it worked, wasnt pretty, wasnt smooth, but it worked. in all seriousness though, you might have been able to compile a number of buildings and their roofs into bigger props. SFM allows for 100.000 polygons.
Ua MrMe29  [author] 23 Jun, 2022 @ 8:40pm 
@TheGermanWizard Oh I didnt know I could already have it assembled for you. I'll see if I can get it out there
Ua MrMe29  [author] 23 Jun, 2022 @ 8:38pm 
@rai #killtf2 I'm not quite sure. This is my very first port so im sure I might've made a mistake somewhere. I was trying to handle over 200 textures and objects
БЭТМЕН 22 Jun, 2022 @ 6:51am 
ayo why is it white
Ua MrMe29  [author] 19 Jun, 2022 @ 10:58pm 
@Commander J Ducky I actually did combine these into more compact models. It was over 200 different models and 200 different textures. With the limitation of how many materials you can have on a single models I had to deliver this pack how it is. This was also my first attempt at doing this so I am most definitely aware that something could be done better. Thanks for the feedback:steamthumbsup:
Commander J Ducky 10 Jun, 2022 @ 1:36pm 
I think you should really consider joining/combining most of these models with whatever 3d software you're using to make it so that there are only about 5-10 or so .mdl files that need to be assembled into SFM. The amount of .mdl files I'm seeing right now just looks like it'd be annoying to get everything into SFM at once.
TheGermanWizard 8 Jun, 2022 @ 5:21pm 
now that i assembled the whole thing: your textures need some work. they glow, they shine, and the water is just the normal map as base texture, some transparency is missing in places. if you have the files, pls put all of the textures as VTF and VMT on the workshop as well. Oh, and one of the bridge models needs to be fixed, the large bridge

And before you respond: "Well just disable lighting, dumbass" that is not a solution.
TheGermanWizard 8 Jun, 2022 @ 4:14pm 
Actually, if you release these props this way, its also a good idea to upload a session in which you arranged them accordingly and save everyone the time to puzzle it together.