Stellaris

Stellaris

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! Sartek Tradition - Ascension Perk Merger
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3.299 MB
16.6.2022 klo 4.41
5.7. klo 18.30
107 muutosilmoitusta ( näytä )

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! Sartek Tradition - Ascension Perk Merger

2 kokoelmassa, tekijä A-Sartek
A-Sartek's Stellaris mods
55 luomusta
Ultimate Terran Playset
98 luomusta
Kuvaus
Stellaris 4.0.* ///
In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, conditions and flavor text whenever vanilla ascension perks or traditions overlap, this mod also gets rid of Paradox Ascension Perk limit of 7 traditions for:
  • Engineered Evolution
  • Flesh Is Weak
  • Mind Over Matter
  • Synthetic Age
  • Synthetic Evolution
  • Organo Machine Interfacing.

This mod allows you to re-roll the majority of ascension perks from vanilla and certain mods.

Mod attachments

Useful DIscussions
Steam limits how much text can be used in the description, so please follow the links below:

Localisation / Translation:

Previous versions:
Are you looking for version 3.14? Just look in the "auxiliary" folder within this mod's files. You are free to make a local copy to play an older version. Just remember that if you are using the same folder from this mod, always erase and then paste, simply replacing files is not enough and could cause unexpected bugs.

Prospective Updates:
  • Implement customization options. (High priority. Currently is in BETA but is functional.)
  • Keep updating menu to activate/disable certain ascension perk behaviors in-game at will. (High priority. Currently is in BETA but is functional.)
  • Add compatibility for Nanotech Overhaul - Waiting for author to add a way to detect the mod. Mod ID: 3279883623 (Low priority.)
  • "Simulate Utopian Dream" early megastructures on/off (within mod menu) (Low priority. Currently is in BETA but is functional.)

Other mods' bugs:
Please keep in mind that it is still other mod owners responsibility to fix their own mods (or make them compatible for a specific game version) but I can fix some issues on my end if I have time, even though this is not a priority.

    A big shout out to @TheFlyingPotato and @mr_trousers creating DMM and @OldEnt for providing an excellent base template for the menu, plus @Pourprsn for helping me fix synthetic hives.

    Any suggestions/thoughts are welcome!

    [ko-fi.com]
    Suositut keskustelut Näytä kaikki (6)
    98
    21.2. klo 1.48
    Suggestions for a mod merger/compatibility
    A-Sartek
    51
    4.7. klo 19.25
    Bug report / Support
    A-Sartek
    8
    1
    26.6. klo 15.44
    TÄRKEÄ: Compatibility list (WIP)
    A-Sartek
    641 kommenttia
    A-Sartek  [tekijä] 20.6. klo 3.12 
    @kNow Name
    Ahhh I see, civic_hive_manipulators_of_life is able to pick engineered evolution early like Overtuned empires and the potential trigger changed. Good catch, thank you!

    I also added -damage_vs_country_type_giga_eawaf_sirens_mult = 0.5- to Defenders of the Galaxy AP. My bad, I think I was too focused on making the inline toggles that I didn't see that modifier.


    @Gralon Dilach
    Yes, Better Perks and Worthy Perks buffs are combined if you activate both together or toggled individually if you only pick one.

    Regarding the Ascension and Tradition mods, I think I have to update that guide, I would recommend AP and Tradition mods to be set before major overhauls, with the exception of "! Reworked Advanced Ascension"; because !RAA has a "!" in its name, I recommend that mod near the bottom before NSC3 and ! Sartek TAP Merger after NSC3 but before other mods with double "!" or triple "!".
    kNow Name 19.6. klo 21.04 
    Also I think for engineered evolution I think the emex inline isn't supposed to have civic_hive_manipulators_of_life
    kNow Name 19.6. klo 20.23 
    looks like you forgot to add damage_vs_country_type_giga_eawaf_sirens_mult = 0.5 to the giga blocks of defenders of the galaxy ap.
    Graion Dilach 19.6. klo 19.55 
    I have two questions.

    Does this mod combine the Better Perks and WorthyPerks buffs if I attempt to enable both before this?

    Also, the mod install order list says that traditions/ascension mods should be loaded after Gigaengineering/ACOT. Most other recommendations I've seen suggests the tradition/ascenion block before Gigas/ACOT. Which would be better for this mod?

    Thank you!
    A-Sartek  [tekijä] 19.6. klo 13.36 
    @beahmont Anything from @TrueWolves @Azurian or @kroun (All three in this case) is always top quality. That mod is quite modular and because of that it makes my endeavor much easier. You can definitely use both mods together without any issues.
    beahmont 19.6. klo 12.49 
    Does this AP mod, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3099975582 , cause any issues if working with this mod?
    A-Sartek  [tekijä] 19.6. klo 4.19 
    @solovibin420 @Excel. exe :LIS_pixel_heart:
    Excel.exe 19.6. klo 1.34 
    ty for update <3
    solovibin420 18.6. klo 20.08 
    the goat fr
    A-Sartek  [tekijä] 18.6. klo 19.48 
    @Ethric It is always a pleasure, and hey, thank you for passing by, it really means a lot to me. :selphinehappy::momomoon: