Escape Simulator

Escape Simulator

488 ratings
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Type: Room
Number of players: Singleplayer
Play time: 45+ minutes
Difficulty: Hard
File Size
Posted
Updated
10.800 MB
23 Jun, 2022 @ 12:05pm
14 Jul, 2022 @ 8:15pm
13 Change Notes ( view )

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Description
Escape three rooms with a little help from some room spin
Popular Discussions View All (1)
10
31 Jul, 2022 @ 4:02am
PINNED: HINTS AND SOLUTIONS
Simple Simba
25 Comments
Tomer Trashman 26 Apr @ 2:53am 
The egypt room low window objects have to be the single most bullshit thing in the room imo. its established early that that window has glass and you cannot interact with anything beyond it. then you can with the buttons. IDK why but my brain didn't pick up on that being weird, since well, they were buttons. when I got stuck after 10 minutes of looking at everything after solving
literally the entire room, and the hints giving me nothing, I looked at a walkthrough and saw THAT YOU CAN SPIN THE RUG EVEN THOUGH EVERY SPINNABLE OBJECT HAS A VALVE OR HANDLES BUT THIS ONE YOU CAN SPIN THROUGH THE GLASS SOMEHOW WITH JEDI MAGIC
Tomer Trashman 26 Apr @ 2:49am 
everything was so small I had no idea I could even interact with it. even then, the puzzle design is so obscure. some puzzles I liked a lot, some I got stuck on for like, 10 minutes straight and gave up, looked at a walkthrough, and loudly shouted "YOU CAN CLICK THAT!?"
Chikara 5 Oct, 2024 @ 11:30am 
I think this is an excellent room with so many creative mechanism and puzzles! Very well done!
k8sparrot 12 May, 2023 @ 5:47pm 
Ultimately a bit unsatisfying in the steam punk room. I could never align the magnifiers with anything remotely resembling a power gauge. It was impossible to see one of the dioramas through the forest of suspended numbers. When I entered the diorama code from the walkthrough nothing happened. What was the purpose of the wall gears? Couldn't see them change anything. Nice room otherwise though - thanks!
Peter of the Norse 31 Mar, 2023 @ 3:41pm 
Even zoomed in, the clock hands were so tiny in the victorian miniature that even after I read the hints, I didn't think they could be manipulated. That alone was enough for me to give it a 👎. Also, calling it “Lock #” instead of “Value” or “Input” messed me up for a while.

There are a bunch of other issues as the game goes on. Some of the puzzles were okay, but most felt unfair and frustrating.
sarahbidstrupnielsen 23 Mar, 2023 @ 10:53am 
We had a bug in the steampunk room - The gears with the lenses were not attached to the metal rod thingy, they were sort of just floating in mid air, not attached to anything. And when we tried flipping them up (or could be towards us?) they disappeared.. We will try restarting the entire thing now though..
TheJodake 25 Jul, 2022 @ 11:26pm 
There appears to be a bug in the Steampunk room. I had to pull up a walkthrough due to being unable to figure it out, and when I did, I realized that the problem was that the left wall wasn't rolling back when I solved the corresponding puzzle.
Great Wight Spark 23 Jul, 2022 @ 8:40am 
Very Myst-like: quite ambitious but very obscure puzzle design! The walkthrough is much appreciated.
Dufius 22 Jul, 2022 @ 4:57pm 
@FieryTemper I cannot make the lens align with 4-2-3 whatsoever. I do not understand this puzzle one bit
romane1712 7 Jul, 2022 @ 2:02pm 
There is a glith with the box in the egyptian room