Escape Simulator

Escape Simulator

Side Effects
25 Comments
Tomer Trashman 26 Apr @ 2:53am 
The egypt room low window objects have to be the single most bullshit thing in the room imo. its established early that that window has glass and you cannot interact with anything beyond it. then you can with the buttons. IDK why but my brain didn't pick up on that being weird, since well, they were buttons. when I got stuck after 10 minutes of looking at everything after solving
literally the entire room, and the hints giving me nothing, I looked at a walkthrough and saw THAT YOU CAN SPIN THE RUG EVEN THOUGH EVERY SPINNABLE OBJECT HAS A VALVE OR HANDLES BUT THIS ONE YOU CAN SPIN THROUGH THE GLASS SOMEHOW WITH JEDI MAGIC
Tomer Trashman 26 Apr @ 2:49am 
everything was so small I had no idea I could even interact with it. even then, the puzzle design is so obscure. some puzzles I liked a lot, some I got stuck on for like, 10 minutes straight and gave up, looked at a walkthrough, and loudly shouted "YOU CAN CLICK THAT!?"
Chikara 5 Oct, 2024 @ 11:30am 
I think this is an excellent room with so many creative mechanism and puzzles! Very well done!
k8sparrot 12 May, 2023 @ 5:47pm 
Ultimately a bit unsatisfying in the steam punk room. I could never align the magnifiers with anything remotely resembling a power gauge. It was impossible to see one of the dioramas through the forest of suspended numbers. When I entered the diorama code from the walkthrough nothing happened. What was the purpose of the wall gears? Couldn't see them change anything. Nice room otherwise though - thanks!
Peter of the Norse 31 Mar, 2023 @ 3:41pm 
Even zoomed in, the clock hands were so tiny in the victorian miniature that even after I read the hints, I didn't think they could be manipulated. That alone was enough for me to give it a 👎. Also, calling it “Lock #” instead of “Value” or “Input” messed me up for a while.

There are a bunch of other issues as the game goes on. Some of the puzzles were okay, but most felt unfair and frustrating.
sarahbidstrupnielsen 23 Mar, 2023 @ 10:53am 
We had a bug in the steampunk room - The gears with the lenses were not attached to the metal rod thingy, they were sort of just floating in mid air, not attached to anything. And when we tried flipping them up (or could be towards us?) they disappeared.. We will try restarting the entire thing now though..
TheJodake 25 Jul, 2022 @ 11:26pm 
There appears to be a bug in the Steampunk room. I had to pull up a walkthrough due to being unable to figure it out, and when I did, I realized that the problem was that the left wall wasn't rolling back when I solved the corresponding puzzle.
Great Wight Spark 23 Jul, 2022 @ 8:40am 
Very Myst-like: quite ambitious but very obscure puzzle design! The walkthrough is much appreciated.
Dufius 22 Jul, 2022 @ 4:57pm 
@FieryTemper I cannot make the lens align with 4-2-3 whatsoever. I do not understand this puzzle one bit
romane1712 7 Jul, 2022 @ 2:02pm 
There is a glith with the box in the egyptian room
Simple Simba  [author] 3 Jul, 2022 @ 1:23pm 
I have added a backup teleport method if their is still a player in the Egypt room. Hopefully that fixes the teleport bug.
Kitty 3 Jul, 2022 @ 12:49pm 
Still encountered the teleportation bug with two players after the Egyptian room, unfortunately :(
FieryTemper 3 Jul, 2022 @ 12:23pm 
@Hari-chan Rotate 3 lens to align with power gauges. Then turn this room anticlockwise making the lens on the right. Turn the right room so that the blackboard shows the numbers to the left side. Then look those numbers through lens. You gets 4-2-3 from that but when the lens turned back you put 3-2-4 on them.
rollingrandy 3 Jul, 2022 @ 11:50am 
We set the items down and some of the tiny pieces inside of them got separated from the main thing.
Simple Simba  [author] 2 Jul, 2022 @ 11:47pm 
I fixed the not teleporting bug. I am looking into why the box glitched out.
rollingrandy 2 Jul, 2022 @ 10:08pm 
Fun map but the tiny room and egyptian box items glitched out on us. They split into a bunch of pieces and made it hard/impossible to use them.
Das Alpaka 2 Jul, 2022 @ 1:00pm 
With two players the teleport from the egyptian room does not work, only one of us was teleported the other stayed behind.
Kinna 2 Jul, 2022 @ 12:25pm 
Nice map but i was playing with a friend and on only he teleported after the egyptian room so too bad we couldnt finish together!
Hari-chan 2 Jul, 2022 @ 2:53am 
I dunno where the 4-2-3 can be found
Simple Simba  [author] 1 Jul, 2022 @ 8:12pm 
Thanks! I'll try to make some edits based on the feedback.
Wollo 1 Jul, 2022 @ 5:33am 
Brilliant room, loved it! I left you some more extensive feedback in the Pine Escape Simulator Discord: https://discord.com/channels/449578254433517578/992105492438593537
Thoroniul 30 Jun, 2022 @ 9:32am 
A lot of really cool and interesting ideas.
Simple Simba  [author] 29 Jun, 2022 @ 2:29pm 
Thanks for the feed back. I've updated both the Egypt room and the glove puzzle.
ezKill42 29 Jun, 2022 @ 10:04am 
Clever ideas but needs execution help. Can be very difficult to find and/or grab items you need to interact with. Many of the associations are hard to recognize without the hint sheet (or spamming any crazy idea until something works) - I still don't get how to find the final numbers in the Egyptian room. And orientation (which way is up etc) is not always apparent.
But worst thing: Steampunk room: hint talks about hanging gloves but there are none that I could see. (When I checked with the editor all I found was something that doesn't seem to match the hint & would only see in-game after unlock the room).:eskey:
CrypticGalaxy 26 Jun, 2022 @ 12:00am 
2 hours... the hints were actually hint-like in that it nudges you in the right direction! difficulty wasnt kidding, this escape room can hard. 10/10 my friends cried watching me play it