Project Zomboid

Project Zomboid

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Arsenal Settings for Less Ammo [Gunfighters]
   
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27 Jun, 2022 @ 6:03am
13 Jul, 2022 @ 4:31am
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Arsenal Settings for Less Ammo [Gunfighters]

Description
My attempt to lower ammo

- Canisters have been reduced as much as possible, although they still seem to be appearing quite often (I believe this is due to the game defining them as containers and the strength of the ammo rolls inside them are insane)
- Zombies will no longer randomly drop boxes ammo (But may still drop when they spawn a gun)
- Have attempted to make strong weapons more rare and the weaker weapons more common (expect to find alot of pistols / single shot or low caliber rifles)
- Should see a more wide variety of weapons
- Attempted to balance out weapon parts with magazines drop rates
- Military spawns are broke for the mod, there is an issue with the way some of the loot tables and containers are named (unfortunately nothing we can do about this without altering the main mod code or possibly creating a patch fix)

Attempting to rebalance the loot and weapons as part of a major overhaul im working on. These settings are intended to be used in conjunction with More Loot Settings mod.

This is probably the final edit as I am happy with the loot rates now and there are some settings that seem to break the loot tables if tweaked. Not 100% sure which one.


NOT UP TO DATE

Workshop ID: 2826814472
Mod ID: GunFighterLessAmmo

Workshop ID: 2826814472
Mod ID: GunFighterLessAmmo
21 Comments
Beornvig 11 Sep, 2022 @ 5:04pm 
So does this mod currently work to reduce the tidal wave of guns you get with Brita and Gunfighter? We love the mods, but it's just too many!
WalrusJones 31 Aug, 2022 @ 10:57pm 
Dang I was hoping this would remove every person doing concealed carry carrying a full box of ammo.
Danho  [author] 19 Jul, 2022 @ 6:31pm 
I could probably just add another folder for the script to overwrite the original mod script for canisters. I've done it myself for my own game and also reduced the number of ammo count per box of ammo aswell as canisters.

Been developing my own modpack so have realised many things these past few weeks. The reason Zombies drop so much guns is due to the game generating more loot based on Zombie density in the vicinity. So even when you set the chance to 0.001 and you have 15 guns and 15 ammo types in the list. They'll drop ALOT. Not sure how the math checks out on Gunfighter for the CCW modifier but the weightchance given to the pistol drops on the Zombies and to containers is the same.
Andserk 14 Jul, 2022 @ 10:16pm 
Is it possible to just remove the medium canisters from spawning? or lowering their inventory capacity (maybe medium from 8->4, small 4->2) to limit how much ammo they can hold? also, does this mod removes melee weapons or modern weapons? I've been looking for a proper 90's brita's balance but they are all pretty much abandoned sadly.
Danho  [author] 10 Jul, 2022 @ 11:23am 
Hi all.

So there are a couple of issues with the main mod that need to be patched. I have a modified version which has fixed them but I don't think I'm allowed to upload it publicly.

1. There is an issue with 1 of the settings that corrupts the loot tables. Not sure which one this is
2. Some Army containers have not been defined properly so the loot is weird.
3. It seems like the loot tables here are ADDED onto the vanilla ones, meaning we get the vanilla rules ontop of the Gunfighter ones, resulting in a fuck ton of loot.

@Thiazzi, yeah these settings set a negative chance drop for the Zombie ammo drops. But the gun drops are within the main mod, ammo will drop automatically with guns sometimes so thats whats happening.


Apologies but I may have changed the rolls on this mod all to 5, as I have balanced it for my own games where the loot tables are fixed and don't stack on the vanilla ones. I will re-upload a version where I will lower the rolls again.
thizzi 9 Jul, 2022 @ 2:50pm 
What i'm confused about is, i made my own version of this mod and even when i set all ammo to 0%, or "removed" i still get ammo and pistols dropping constantly when i spawn in zombies with the admin tools.
thizzi 9 Jul, 2022 @ 1:16pm 
Seems nice. Would be nice with a version where the drop rates are lowered to like 1/4th of the current ones though
FR_Alucard88 9 Jul, 2022 @ 4:23am 
Hello, do you have the changelog for the new update ? :)
Danho  [author] 2 Jul, 2022 @ 6:59pm 
Hello. Further update.

After some more testing, I have a sneaking suspicion that this could possibly be related to the trim options. Can't 100% confirm today but it seems very likely.
Danho  [author] 2 Jul, 2022 @ 5:31pm 
I'm not 100% sure what does it. It seems to be specifically any loot tables that contain guns and the army ones especially are more bugged. I think its only when you start to alter the Gunfighter settings in the mod options menu, then it starts to break. As I'm writing this I was actually testing again and just fixed the loot tables by replacing my ModOptions.ini file with the original default file and the loot is working normally again. Not sure how deep it goes, I've had tests where only the gun loot tables were bugged out and then I've done where all the gunfighter loot tables were bugged out. I suggest doing a fresh install of mod options and saving the ModOptions.ini file. There are also problems with the military spawns for gunfighter as "MilitaryCrate" and "MilitaryLocker" have not been used in the gunfighter definitions, aswell as the ammo table name not matching the games definition.