Total War: WARHAMMER III

Total War: WARHAMMER III

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Infinite Ammo Regeneration
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Tags: mod
File Size
Posted
Updated
97.259 KB
27 Jun, 2022 @ 7:08pm
3 Apr @ 3:34pm
23 Change Notes ( view )

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Infinite Ammo Regeneration

Description
Every 20s, if ammo is under 80%, add 10% ammo,
for units with more than 10 ammo, missile infantry, missile cavalry or artillery.

Savegame-compatible. (You can enable or disable mod and continue your save)

After subscribing you need to enable the mod in the Launcher -> Mod Manager before launching the game.

Player only.
Works in ALL battles.
Campaign, Skirmish vs A.I, Quest Battle, Mirror of Madness.

If a unit doesn't get its ammo refilled but it should, please post content of lua_mod_log.txt (it is in the same folder as warhammer3.exe) to this thread.
Popular Discussions View All (1)
12
20 Apr, 2024 @ 7:19am
lua_mod_log thread
Spell
63 Comments
[]Herz[] 20 Jun @ 6:19am 
I would like to have an ammunition refill only for the defender, during defensive/siege battles, settlements and fortifications.
Wolfen 17 May @ 11:44pm 
May you live long and prosper, this mod is (among other joyful benefits) the only thing that makes the fucked up sieges in this game bearable :)
Spell  [author] 17 May @ 6:48pm 
They are tagged as Missile Infantry, that is why they get regen ammo.
Gravenwitch 17 May @ 6:46pm 
Seems to regenerate ammo for certain units with under 10 max ammo. I noticed it on skink javelins, they would auto-enable melee mode but the ammo would regenerate and if I switched melee mode off they could throw javelins again. They have 3 ammunition.
Scum egg 9 Mar @ 3:20pm 
How hard would it be to make it AI only?
Wolfen 14 Dec, 2024 @ 5:20am 
Seems to work still in 6.0
Spell  [author] 1 Nov, 2024 @ 3:48am 
Tested in 5.3, still works.
Hélios 11 Jul, 2024 @ 9:52pm 
xddd
Spell  [author] 4 Jul, 2024 @ 1:51am 
No need to update it, it works and will work for all future updates.
MoFurian 3 Jul, 2024 @ 5:18pm 
it worked so well but can you update the mod