Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
and yes as the time writing the mod is working even the new unit get the buff ( I tested only the nuln ironside tho )
thank you once again, will update if anything noticed
You have to enable the mod again in the Mod Manager after a patch.
Mod Manager say it is outdated but it still works.
You can test it yourself.
The mod is very lightweight and should never be outdated and stop working, unless CA changes the lua-code.
Multiplayer battles against random opponents are programmed to be mod free by CA.
I haven't fixed anything, but the mod will now print out more details to lua_mod_log.
I have increased the frequency for generating ammo from every 30s to every 20s.
Necrofex is a DLC unit I don't have access to so I would like you to enter a battle (Skirmish vs AI or Campaign) with that unit in an army.
Once on the battle screen (You don't have to click the Start Battle button) you can alt+tab, locate lua_mod_log.txt (Same folder as warhammer3.exe) and copy and paste the content to this thread .
This goes to everyone that has a unit that doesn't get the ammo refilled.
Because that one gets tagged as Commander, and mod will not give it ammo, because it fails all the checks.
The normal and RoR Necrofex should work, since they are tagged as missile infantry.
Make sure it is not a summoned unit.
I can take a look and see how I can fix it.
I am currently playing a campaign with Ku'gath and using this mod.
My Plague Drones of Nurgle (Death's Heads) runs out of ammo, but they regenerate the ammo back.
But what happens when the unit runs out of ammo is that it they enter Melee mode and the game turns off Fire-at-will.
So after they have regenerated back some ammo, it turn melee mode off and turn on fire-at-will.
Strange that Dreadquake Mortar runs out of ammo, they have a reload time of 24s.
They should basicly get 1.5 ammo every time they fire a mortar.
Please, after entering the Battle screen, look in "lua_mod_log.txt" file located where warhammer3.exe is.
Tell me if you can find Dreadquake mortar there, or post the content of the file here.
They are tagged as melee infantry, so they should not be affected.
This is a battle mod so you need to enter a battle and then look in "lua_mod_log.txt".
There is nothing visual except that you can see the ammo bar filling up under the unit / unitcard sometimes.
Before this, I could see the passive ability icon.