鬼谷八荒 Tale of Immortal

鬼谷八荒 Tale of Immortal

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1.188 MB
29 Jun, 2022 @ 9:54pm
21 Feb, 2023 @ 4:38am
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QOL

Description
QOL changes,

for when you have already played the game a ton and are tired of time sinks :P.

1) Adquire the location of a town every month. --- Doesn't seem to be working, and no idea why. May make it so you simply have more vision range and that's it. Cutting down the time it takes to explore the map (which doesn't really add much to gameplay)
2) You recover HP/EN/Focus per point of exp when cultivating.
3) You make more elixirs per batch made.
4) You'll know the "correct" answer for both when you debate with someone, or simply talk with them.
5) 200% increased quest rewards (Spirit Stones, Reputation, Mayor's Decrees and Contribution).
6) Manuals require half the time to learn.
7) 100% for manuals to increase their realm to equal yours when you learn them.
8) A "mount", which is actually a flying book that'll increase all your skills to max as long as you are using it when the month ends. Can't make it so when you comprehend them you get better rolls, but at least you jump the tedium of actually lvling it at least. And yeah, the annoying sound when you move is intended so you remember to equip back the mount that actually gives Travel spd and other stuff :P.
9) TBA. Most likely I'll try to find how to get spirits faster because the farm on those is outright insane, and you need them for Chaos. I accept ideas on what else to add.

-----

1) Well, as the "reveal a town every month" wasn't working, I made it so that at every cultivation level you gain 5 extra sight to find stuff faster up to 50 at max culti lvl. Or at least that's how it should work if I didn't fk anything up. I would have liked better if it was only cities, as the sight feels kinda cheaty, but couldn't make it work and as I said before, after the 1st time playing exploring doesn't really add much to the game. It's more of a chore.

2) Ok, when you start the game move a little to trigger the new adventures. There should be 2. The first trigger is to remove all sight-increasing destinies, minus the 1st one which will now stack upon itself. The second trigger gives 10 fruits that each increase your sight radius by 5. That way you don't need to start a new game (hopefully, at least I didn't need to) and you can get the sight range you want. I'd recommend starting a new month, using one fruit, going around a little and if all is good, use another one. If the game lags or something, just exit without saving. Obviously, don't let the month pass or the game will autosave. If it's the first time you use the mod, the remove destiny adventure simply won't trigger, as there is no need for it. Hope that fixed the late game lag, if it didn't, comment again...but I do hope it did, as I have no idea what could be causing it if it's not that :P.
30 Comments
Rain 3 Feb, 2024 @ 1:05pm 
Hi, I was wondering if you can only upload the increased quest rewards?
Kasa 31 Oct, 2023 @ 6:35pm 
@Leonardo

Holy hell! lol
Well thank you kindly!
Leonardo  [author] 31 Oct, 2023 @ 6:34pm 
Nope. Sadly, the game doesn't have a modular frame for the end user to just tick or untick a box and enable/disable a mod's options.

On the plus side, I was bored so I simply made a new mod with only those 2 options :P. Just took 30m lol. Gotta wait for the Workshop to approve it and that's it.
Kasa 31 Oct, 2023 @ 5:40pm 
Can some of these QOL be turned off? I only want the site increase and the debate answer.
MrShef 19 Dec, 2022 @ 10:25am 
There is a way to disable sight increase feature? Geo is not working because of this
mattyteo 16 Sep, 2022 @ 3:02am 
don't worry :P when you added the fruit, i saw it and used it, it works and i had the destiny again.
But it is strange that some times the destiny doesn't load in the game and you have to reload the save
erkurita 16 Sep, 2022 @ 1:41am 
Hey Leonardo. I was just waiting to see if there were any changes. Sadly, I'm still Transcendent with the whole map revealed and no new triggers have happened, so I've kinda stopped playing until it's fixed. It's pretty much unbearable.
Leonardo  [author] 15 Sep, 2022 @ 10:13pm 
...and now to mattyteo and erkurita, just noticed that I never answered o.o, mb. Guess that if you never wrote again, either the changes fixed it for you, or you stopped using the mod. Hope it's the 1st :P.

mattyteo, I added a fruit that gives the destiny too, just in case the destiny isn't auto-added. Still, it's really weird why that happened, Idk why it could be. If that happened to the destiny, maybe the fruit doesn't even get added either.

erkurita, did it get fixed? You shouldn't need to make a new character, just move around a little and the sight increase should go away. I explained it on the 2) update.
Leonardo  [author] 15 Sep, 2022 @ 10:06pm 
No idea how to add the manual one lol. Still, I feel like it wouldn't really matter too much as you already have a ton of SS early and you can't be sure an NPC will attack you in search of that book.

Never thought of this because I always play with the eye, which just lets you see the inventories. I could try add it for non-eye users. Or for when the new origin artifact comes out as I will be obviously trying it and thus not using the eye :P.
Leonardo  [author] 15 Sep, 2022 @ 10:05pm 
7) Lets you get books of your culti lvl faster without them being the best, as if you learn a green book of 1 lower tier than yours, for example, I will become a white book of your level. You can't get a red book of a lower tier, read it and get a red one of your lvl. It helps with the initial annoyance of having to get all books again after each breakthrough to then start getting red ones again. And this point was even kinda left obsolete with you being able to farm a book to lvl up your learned books from monsters.
8) Saves time, and it's optional, you can just not use the mount it if you don't like it :P.

As for the "meng" mod, no idea which one it is, I'll search for it. If all it does is to show the cities and sects, then it's what I want. I can just link to the mod and tell anyone that wants it to get it, wile leaving the VR increase as an optional.