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Holy hell! lol
Well thank you kindly!
On the plus side, I was bored so I simply made a new mod with only those 2 options :P. Just took 30m lol. Gotta wait for the Workshop to approve it and that's it.
But it is strange that some times the destiny doesn't load in the game and you have to reload the save
mattyteo, I added a fruit that gives the destiny too, just in case the destiny isn't auto-added. Still, it's really weird why that happened, Idk why it could be. If that happened to the destiny, maybe the fruit doesn't even get added either.
erkurita, did it get fixed? You shouldn't need to make a new character, just move around a little and the sight increase should go away. I explained it on the 2) update.
Never thought of this because I always play with the eye, which just lets you see the inventories. I could try add it for non-eye users. Or for when the new origin artifact comes out as I will be obviously trying it and thus not using the eye :P.
8) Saves time, and it's optional, you can just not use the mount it if you don't like it :P.
As for the "meng" mod, no idea which one it is, I'll search for it. If all it does is to show the cities and sects, then it's what I want. I can just link to the mod and tell anyone that wants it to get it, wile leaving the VR increase as an optional.
"I could create a version of the mod that does not include point 6, 7 and 8." You meant to say that you made a mod without points 6, 7 and 8? if that's the case I don't mind, I think I didn't forget to mark this one as open source as I do with all the ones I make.
If you were asking if I could change it, then no.To break progression is the point of the mod.
6) makes it so you don't have to see the annoying month change animation non stop when learning a couple of books, but still make you waste time (thus why I didn't make you just learn them for free both in time and money).
...man, I hate character limits when writing
They are aspects that from my point of view break the progression of the game
An idea I have to fix point 1 is to use the "Meng" mod, Powerful Direction Sign that adds all the locations of the sects and cities of the area in which the sign is
A proposal that I have is that the manuals do not disappear when you learn their content, in this way you will have a valuable object to trade, give away or be the target of another npc
Another addition could be that you can see the top 5 or 10 items in another npc's inventory, which would encourage stealing and marking other npc's.
i loaded into the save and there wasn't the destiny given to me and after the month passed it autosaved without the destiny on and now i don't have it. Any ways?
Might be because of mods you disabled before. This one just changes numbers and adds a mount that just changes numbers too. I didn't make anything that would call an UI to appear. You'll have to start new game and try different mods to see which one is causing the problem. The only thing this one does that has to do with manuals, is reduce the learning time in half, but that's just a stat, there is no UI call for that. Maybe a conflict? Yet again, it shouldn't conflict with another mod in a way that makes an UI pop-up. No idea what could be causing it.
"Your mod is great btw, i just want to disable it to see if it was anything related to the trainer's misbehave or if it just because of the update."
Ty, and don't worry lol, bugs happen. Sadly, the fresh start with different mods is the only way to pinpoint the problem I can think of, as the same thing isn't happening to me.
Your mod is great btw, i just want to disable it to see if it was anything related to the trainer's misbehave or if it just because of the update.
Even if you discard the mount, the character display in the info tab blank out. And all hotkey was disabled including WASD.
If possible, have an option to disable the learning UI everytime you enter a town and the learn manual, because it's cause a conflict with GuiGuBaHuang manuals speed learning. Can only use 1 or another.
But since i can't safely disable the mod.