Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Saboteur of Mankind Campaign
   
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1.728 MB
4 Jul, 2022 @ 10:18am
5 Jul, 2023 @ 9:37am
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Saboteur of Mankind Campaign

Description
You and your team have heard news that the settlement 'Westwood' had been in need of adventurers in hopes of strengthening their defenses. Seek out the Marshall and find out what's going on.

NO DLC'S REQUIRED TO PLAY

Levels 1-12
41 Comments
Swifvente  [author] 5 Jul, 2023 @ 6:31am 
Thank you @captaincookieSlap :steamhappy:
Captaincookieslap 5 Jul, 2023 @ 5:02am 
Just finished playing, I can't say that I got everything but I had an ;absolute blast with the Campaign!
Orace 29 Jun, 2023 @ 12:32pm 
Hi, i unsubscribed the campaign and then subscribed again and loaded a savegame i made before fighting the main quest final boss.

I tried it again and....no exit found :°°°°( .....well somehow i expected it XD, thanks again for the patch, this is a great work and now with the "exit" available it's really perfect!!
Swifvente  [author] 29 Jun, 2023 @ 9:34am 
Also, since the release of the new DLC, I've been working on a new campaign to take full advantage of all DLC's currently available. No release date yet as I've only just started, but I am glad you have enjoyed this campaign as it inspires me to make more.
Swifvente  [author] 29 Jun, 2023 @ 9:32am 
New patch just been pushed adding the exit to the start of the first town at the gates. (This is only visible once the campaign has been officially completed). Should it not show up after completing the main quest and you started before this patch, then I cannot do anything about that I'm afraid.
Swifvente  [author] 29 Jun, 2023 @ 9:19am 
Hey @bryanrayce The campaign currently doesn't have an exit, but I shall add one, though I don't know if it will appear in your current play through. Expect an update to the mod within the next few hours and the exit found in the main town(If I can put it there.) I'll update this as I release it.
Orace 29 Jun, 2023 @ 8:11am 
Hi, i just finished this campaign, killed the remorahz/Castromere and then killed the dragon in the post campaign quest , what now? I think i'm also eager to find the "exit" to export characters, this campaign was sooooo good, with the main quest and many secondary, just as a campaign should be, and the story was also very good, i liked it from beginning to end! (i didn't reach to finish the "fight the drunken" quest XD they were nowhere to find, never mind) .
Please tell me the campaign has an "exit" somewhere....these characters i used, i trained them from level 1 to 12 (actual) through many campaigns including yours and now i wanted to go on to the next...tell me there is an exit somewhere XD
However, very many compliments for this marvelous work! Thank you!!
Swifvente  [author] 5 Mar, 2023 @ 10:59am 
@pkreed71 As far as I'm aware; The mod itself doesn't have a 'True' End game state, as it features post campaign quests, so this may not be possible. But it's been a long time since I tested the final fight so I'm not sure.
pkreed71 5 Mar, 2023 @ 8:56am 
There doesn't seem to be an option to complete the module and export the characters, or am I missing something?
Swifvente  [author] 12 Feb, 2023 @ 1:55pm 
One of the final challenges worth trying, though you fight is as the final boss is in the sewers past a locked gate is a Remorhaz that drops strong loot, but if you've already completed the story it can be skipped.