tModLoader

tModLoader

Not enough ratings
Harder For The Worthy
   
Award
Favorite
Favorited
Unfavorite
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
130.419 KB
5 Jul, 2022 @ 12:48pm
7 Feb, 2024 @ 2:05pm
10 Change Notes ( view )

Subscribe to download
Harder For The Worthy

Description
This mod increases the difficulty of the FTW seed a bit by removing sequence skipping and changing a few bosses and enemies.
Mod changes stuff through pre-hardmode only (for now).
This mod is not recommended for people who enjoy cheesy progression skips.
This mod only runs while FTW is active.


So far:
- Evil biome stone cannot be blown up until their respective boss is defeated.
- (Use purification powder)
- Buffs and tweaks to some regular enemies.
- Some progression locks on some items.
- Hopefully a toggle for progression locked items (TBA)


Bosses changed so far:
* [c/E11919:King Slime (reworked)]
- New phases
- New attack
- Goes ham when under 10% hp
- Reccommended to fight after brain/eater
- Royal gel buff
- Ninja armor buff, set bonus change.

* [c/32FF82:Eye of Cthulhu (now obligatory for progression)]
- Cant use evil ore before defeating
- Cant break orbs with bombs before defeating
- Small rework planned

* [c/32FF82:Evil bosses (BoC & EoW)]
- Cant use hellstone before beating them
- Cant get their materials from segments/creepers

* [c/AF4BFF:Brain of Cthulhu (small rework)]
- Does NOT take knockback in the second phase
- Can teleport inside tiles in the second phase
- Always has a glow to see through tiles
- Immune to a few basic debuffs
- More planned (maybe)

* [c/32FF82:Eater of Worlds]
- Segments don't drop ore/scales
- Head does not show on the map
- Tankier and 35% damage resist to most explosives.
- Rework planned

* [c/32FF82:Skeletron]
- Dungeon and sky island loot is locked before being defeated
- Can shoot cursed skulls through tiles
- Rework planned

* [c/32FF82:Golem]
- Has more defense
- Now moves faster through liquids.

* [c/E11919:Lunatic Cultist (reworked)]
- A bit more tanky
- Always has a certain amount of clones, and harder to tell apart from them
- Bit more resistant to homing
- Ritual can't be stopped in second phase, but takes increased damage while it happens
- Certain attacks now inflict debuffs

Latest changes v0.8.3.3:
- King Slime stats now match difficulty
- Buffed King slime rewards
- King Slime now falls faster
- Removed some unnecessary files

special thanks to:
- stormytuna
- absoluteAquarian
- other peps from the tmod discord.
Originally posted by tModLoader:
Developed By Skullflesh
Popular Discussions View All (1)
1
17 Jul, 2024 @ 9:42am
Next boss to work on
Skullflesh
35 Comments
boofus 2 May @ 3:06pm 
it always bothered me that you could still fish up sky crates pre-skeletron on for the worthy
Redarot 29 Apr @ 5:27am 
isn't it lovely when you can't progress skip at All because of this mod,,, Still nice mod if you're trying to keep the progression linear,,,
i liked this mod cause i have to come up with most stupidest ways to make use of almost everything in pre Evil boss stage!!
Fyre 18 Jan @ 2:53pm 
Would you be able to add config options to disable the new boss ais? I like the progression locks, but would like to try a For the Worthy world without any of the boss changes.
PLMMJ 17 Jul, 2024 @ 9:41am 
I'm looking to add this to a modpack that takes Calamity get fixed boi and turns it into literal hell, wondering if this mod's reworks could either be configurable or set to be overwritten by other mods' reworks
Skullflesh  [author] 14 Feb, 2024 @ 8:08am 
maayybe
LesserAlex70 13 Feb, 2024 @ 7:31pm 
Can you make some of the strict progression / progression locks work outside of ftw?
Skullflesh  [author] 2 Feb, 2024 @ 1:57am 
Ill be working on a king slime rework and a skeletron buff to reduce cheese.
if you have any ideas on what to improve please let me know.
TopFox6 22 Jan, 2024 @ 3:03pm 
again no worries
i love the work your putting into it
Skullflesh  [author] 22 Jan, 2024 @ 10:32am 
it should work in zenith seed, sorry for the delay
TopFox6 18 Jan, 2024 @ 9:02am 
no worries take your time