Project Zomboid

Project Zomboid

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[OBSOLETE] Legend Craft - Guns & Grenades
   
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12 Jul, 2022 @ 10:50am
12 Aug, 2022 @ 12:26pm
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[OBSOLETE] Legend Craft - Guns & Grenades

Description
The new Legend Craft Evolved mod is out for B41/42! The B41 version has the ability to convert this mod's guns to the new format. Soon, a major update will be released to expand the new mod to explosives as well. Unlike this mod, it is compatible with many major weapon mods and for melee weapons, all the tool-weapons maintain their full tool functionality. You can check it out here!

CURRENT VERSION: 1.1 (8/12/22)

Combine duplicates into more powerful firearms with a screwdriver and 5 screws, but each upgrade requires a minimum level in aiming proficiency. Includes all 14 vanilla guns.

There are five tiers of improvements that can be made and the fifth tier makes the weapon indestructible and jam-proof. Each level can increase damage, range, max condition, durability, crit chance, knockback and knockdown or also decrease weight, aim time, reload time, and sound volume & radius. Each tier upgrades minimum damage by 20% and the final tier is 4x more powerful than the original gun.

There are three types of mega explosives available - mega aerosol bombs, fire bombs, and pipe bombs - which double the blast intensity and increase the effect range by two tiles over their vanilla versions. To craft, they all require some combination of gunpowder, gasoline, or fertilizer that the vanilla recipes do not require. They all can be rigged with timers, sensors, or crafted remote triggers and there are two new craftable remote controllers - V4 and V5 - which can be used at longer ranges.

There are also two lootable recipe books that can be found in the game world - So You Want to Be an Engineer, which teaches the recipes that are typically locked behind the Engineer profession, and Fun With Explosives - which teaches all the mega explosive recipes (cannot be read without first knowing the engineer recipes). The engineer book is about as rare as a Vol. 3 skill book while Fun With Explosives is 4x rarer than that. Both books have a somewhat better chance of being looted from special vehicles (police cars, postal trucks, survivalist truck beds, etc).

V1.4 NOTE: The damage increase that is applied to upgrade levels can now be customized in the Custom Sandbox options screen upon starting a new game (default options are loaded if update is applied or mod is loaded mid-game). The first four tiers are determined by a % number and the legend tier is determined by a multiplier - these figures apply to min damage values while the vanilla item's damage range is preserved. The default values are 20% and 4x and can be adjusted 5%-100% and 2x-20x - it is recommended to keep a 5:1 ratio of these two values for intended balancing except for % values of less than 10% to which the minimum 2x would be optimal. There is also the ability to enable durability for legend tier weapons, which are indestructible by default, with the Make Legend Weapons Destructible check box. The condition lower chance values of these legend items are scaled with their lower tier counterparts. Additionally, there is the ability to disable weapons being made quieter with each upgrade - this is to restore the functionality and usefulness of silencer mods.

IMPORTANT NOTE: Vanilla weapon upgrades are now fully compatible with LC firearms. The LC versions of those weapon upgrades still remain as to maintain save stability as does the ability to convert and revert between vanilla and LC attachments, but there is no longer any need to do so. Once functionality is shown to be bug-free, the ability to convert to LC versions of attachments will be disabled, but the items themselves and the ability to revert them to vanilla will always exist in code for save integrity.

AIMING LEVEL NEEDED TO UPGRADE:
II - Lv. 1
III - Lv. 2
IV - Lv. 4
V - Lv. 6
Legend - Lv. 8

The second installment of my Legend Craft series of mods - you can check out Melee Weapons here if you like.

Made & tested with Build 41.71
Tested to be safe to load mid-save

Workshop ID: 2834316690
Mod ID: LegendCraftGG
71 Comments
Marbo Dreadnought  [author] 22 Feb @ 6:22pm 
@Vilespring My apologies - I misread your comment and totally misunderstood. I was in a scramble to get the mod posted before I had to leave for the evening. Everything worked great, but I will need to make a patch for the AK-74’s folding ability. I noticed from the scripts that it probably would require that, but I got wrapped up in something before I could move on it. Btw, VFE is great!
Vilespring 22 Feb @ 3:10pm 
Indeed, I was asking about the new version.

I wanted to make sure what I was doing actually helps, as I was very careful with preserving mod data.
Marbo Dreadnought  [author] 22 Feb @ 2:18pm 
@Vilespring I just published a new mod called Legend Craft Evolved for B41/42 that should handle VFE just fine. I think I tested that - I tested a lot of stuff. But this and the melee weapon LC mod are going to be made obsolete with this new one. You might want to check that out instead.
Vilespring 21 Feb @ 6:30am 
I'm curious, does VFE handle it well?

I made sure to make all the internal things VFE does when it comes to modes, folding stocks, and bayonets respect mod data.
Marbo Dreadnought  [author] 20 Feb @ 1:15am 
Very soon, I have a new Legend Craft mod coming out for B41/42 that will replace this and the melee weapon mod. And yes, it works with Brita’s. More details in the posts of the melee mod if you’re curious. Think I’ll post the full details to the PZ subreddit very soon, possibly tomorrow. Also, sorry for ghosting this mod for so long. I just wasn’t a good enough coder to make these mods what they should’ve been so I figured I’d give it another go when B42 came out. That was quite a bit longer than expected, but it looks like I got it this time around. Cheers!
gravy 25 Oct, 2024 @ 1:23pm 
@Yumi OWO The description says that it only applies to vanilla weapons.
Vilespring 26 Nov, 2023 @ 5:04am 
Skill issue
Yumi OWO 25 Nov, 2023 @ 1:51pm 
Doesn't work with modded guns. Useless :steambored:
Gorkun 12 Nov, 2023 @ 11:24am 
Aoa Marbo,

Love your mods, they match perfectly with the way i want to play the game. However, just wanted to ask, still no luck with any silencer mod?

Thanks
SirPhoenixBlood 8 Jul, 2023 @ 4:39am 
still having this problem with racking the pump action shotgun anyone fig this out yet?