Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Mundum Vincere
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File Size
Posted
Updated
13.280 GB
12 Jul, 2022 @ 2:16pm
5 Jan @ 10:23pm
41 Change Notes ( view )

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Mundum Vincere

In 1 collection by gfront55
Frankster's RTW:R Mods
11 items
Description



Mundum Vincere; a World to Conquer.

This mod is still a WIP.


Important!
Mod is made to be played on English version of the game with unit variation ON, and realistic color scheme ON. Advice can be turned on if you want scripted faction intros for Macedon and Sparta.

This mod is an overhaul for Rome Remastered, featuring Kirsi's Bigger Map, new units, new character names, and nearly 200 new factions, 16 of them playable.

Last pic is of the old map for comparison.

Features
272 BC start date
Danymok's Units
Barbarian buildings from BI
Nearly 200 new factions
Massive campaign map
New music
Recruitable generals

Only vanilla factions have access to Danymok's new units.

Playable Factions
---Vanilla---
Romans (Julii, Brutii, Scipii)
Lusitani (Spain)
Armenia
Arverni (Gauls)
Carthage
Ptolemaic Egypt
Getae (Dacia)
Iceni (Britons)
Macedon
Masaesyli (Numidia)
Odrysian Kingdom (Thrace)
Parthia
Pontus
Seleucid Empire
Sparta (Greek Cities)
Suebi Confederation (Germans)
---New---
Ardiaei
Athens
Bactria
Boii
Celtiberi Confederation
Cimmerian Bosporus
Colchis
Epirus
Galatia
Marcomanni
Massalia
Nabataeans
Nervii
Pergamon
Syracuse
Tylis

Since there are many new factions on the campaign map, you might find yourself besieged much more often, making the campaign a lot harder. It is recommended to play on easier difficulties

Most of the new factions have generic rosters due to the sheer number of factions, but there are some new units to fit the needs of certain regional factions. Most new factions lack unique faction colors.

Submods
Less Aggressive Minor Factions
Rome 2 Music Mod


Credits
AI Battle Formations 7.0 by Sinuhet
Capital hidden resource and garrison scripts by RTR:IS dev team
Enhanced Sounds by Ganim
Ganim's UI by Ganim (slightly modified to allow advice)
Even Bigger Map by Kirsi (modified with a few additional regions)
Original Loading Screens by Ganim
-Thanks to these talented modders for personally allowing me to use their work-
Danymok's Ptolemaic Egypt
Danymok's Rosters Expanded
Imperial Truth - Name List Extension by Corythus
New music by Tyler Cunningham
Popular Discussions View All (5)
61
22 Jul @ 2:01pm
PINNED: Suggestions
gfront55
37
27 Sep, 2024 @ 3:13am
PINNED: Bug Reports & Troubleshooting
gfront55
2
2 Sep, 2024 @ 1:10pm
Late Game file corruption
CptNiner
282 Comments
gfront55  [author] 22 Jul @ 4:44pm 
Thank you. Despite the silence I am still working on this mod and pushing for a release hopefully soon.
Vallentyn 22 Jul @ 1:44pm 
I absolutely love the mod! Can't wait for future updates great work 10/10!
sselwal 17 Jul @ 10:03pm 
Any chance of Taras as a playable? Great mod.
conninator2000 11 Jul @ 1:26am 
Just a heads up, the mercenary cataphracts are missing a horse model. Seems like they still work as intended but they are just a buncha floating guys riding invisible ghost horses :p

Otherwise, great mod so far!
Forest Gump 30 Jun @ 10:44am 
You just need a huge city in italy
Gordan Hamsays 6 Jun @ 9:12pm 
I cant get the marius reforms to trigger
TK 6 Jun @ 6:02am 
error: filename doesn't exist : data/characters/alex_strat_sm_greek_general_macedon_mediterranean_no_varration_african_lod0.cas

something like this is scaled for me when I click start and it says "start camping"

can someone help
pongi9000 15 May @ 12:46pm 
Anybody having missing Unit Cards?
IT WASNT MY FAULT 28 Apr @ 3:56am 
please continue this mod. there is no other mod with this many factions
Lesslife 17 Apr @ 3:53pm 
Perfect mod for the vanilla but more feel.