tModLoader

tModLoader

971 ratings
Orchid Mod
9
6
7
4
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
5.289 MB
17 Jul, 2022 @ 2:02pm
3 Nov, 2024 @ 5:46am
12 Change Notes ( view )

Subscribe to download
Orchid Mod

Description


The Orchid Mod aims to add content to the game in polished and refreshing ways. You will not find the usual vanilla class items here, as the content Orchid Mod provides is based on new classes with unique and complex mechanics.

Current Version : 1.5.0.2
- Port to 1.4.4 versions of Terraria
- Addition of the full Guardian class, with content for the entire progression


The Orchid Mod currently adds four new classes: the Shaman, the Alchemist, the Gambler, and the Guardian.

These new classes are aimed at experienced players, looking for a refreshing way of playing the game. They can be considerably harder to play than vanilla classes, and might require some dedication to achieve a desirable damage output.

Guardian
The Guardian is a living wall, using heavy Pavises, Gauntlets and devastating Warhammers to crush their foes and defend themselves.
Unique Runes will provide the player with long lasting damage, and Standards will provide usefull effects in battle.

Weapons are tied to unique Slam and Block resources that should be restored using a good weapon rotation.

Alternating between defensive and offensive stances while staying in the middle of the fight is the key to playing the guardian class effectively.

The Guardian class has content spread thourough the entire game, and allows comfortably beating it

Alchemist - up to Wall of Flesh
The Alchemist is a slow, but powerful fighter, carefully mixing deadly chemicals to create powerful Combos and Reactions.

Weapons do very little by themselves, and have to be mixed with others in order to be effective. Unique Hidden Reactions can also be discovered to help one along the way!

Experimentation and patience are the key to mastering the Alchemist class, as its high damage potential is hidden behind various combos for the player to discover.

The Alchemist class currently has content up to the Wall of Flesh. It is dated, but playable

Gambler - up to Wall of Flesh
The Gambler uses a Deck filled with unique Cards to overcome their opponents.

Each card has a very unique attack pattern that the player must master in order to fight effectively, as they cannot choose which one to draw.

Chips and Dice will help with gaps in the player's offensives by providing unique timing-based attack patterns and buffs.

By breaking the conventional way of dealing damage, the Gambler class provides a unique take on fights. Some good advice would be to collect various cards, and always adapt one’s deck to the situations to come.

The Gambler class currently has content up to the Wall of Flesh. It is dated, but playable

Shaman - unavailable
The Shaman is a master of the elements, and uses the power of Fire, Water, Air, Earth and Spirit to damage their enemies.

Each weapon is tied to an element, and attacking with it will charge a corresponding elemental bond. Once fully charged, bonds can be released, and will aid the shaman as they swap to their next weapon.

The more active Elemental Bonds a shaman has, the more powerful a shaman becomes.

The Shaman class requires the use of multiple weapons, attaining its true potential by maintaining as many active bonds as possible.


The Shaman class is currently being reworked from the ground up, and its items are currently not available




  • Barometz for contributing various sprites and item ideas, as well as creating and maintaining the Orchid Mod wiki.
  • IceBeam and Feedza for maintaining sections of the Orchid Mod wiki.
  • direwolf420 and S-Pladison for extensive coding help, and cross-mod compatibility.
  • Amber, BluNinja, catsounds, multibanana, and Draka for contributing sprites, artwork, and ideas.
  • A91, Circadian, Kyle, ChozoChorizo, TheLoneGamer, and Xrylene for considerable balance and design feedback.
  • GitGudWO for the trailers and videos above.
Originally posted by tModLoader OrchidMod:
Developed By Verveine, Amber
Popular Discussions View All (4)
3
1 Jul, 2024 @ 11:53am
Will this Mod be Updated Lazy ♥♥♥♥
D4v_71
1
2 Dec, 2024 @ 7:40pm
Conflict with Better Game UI mod
JJ's Place
1
9 Jul @ 9:44am
So is the mod updated to post hardmode?
JessieEwesmont
364 Comments
Capn Queer 7 Jul @ 11:08am 
Nope, balanced for standard Terraria and compatible with Thorium.
Super Evil Guy 3 Jul @ 5:51pm 
does this mod work well into hardmode calamity
webby 2 Jul @ 6:44pm 
no i mean like big update to classes guardian thorium cross compat
Verveine  [author] 2 Jul @ 3:11pm 
@Wynterose the starter bags issue might be due to the removed shaman items
It is not something I can address myself
ErolTheDestroyer 30 Jun @ 1:41pm 
Yes it is updated to 1.4.4
webby 30 Jun @ 12:03am 
is it updated yet
Wynterose 21 Jun @ 5:35pm 
Disabling the orchid bag in starter bags fixes the issue apparently lmao
weird?
Wynterose 21 Jun @ 5:31pm 
you might already know this but has incompatibility with the starter bags mod currently, might be what was causing someone elses version mismatch issue.
Angel_Enriq 12 Jun @ 9:32pm 
el mod es compatible con remnants?
Angel_Enriq 12 Jun @ 9:32pm 
el mod es compatible con thorium y spirit classic/reborn?