Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can check if URL's are genuinely broken by copy-pasting them into your browser and seeing if you get a download prompt.
I frequently put colliders for hanging objects either as a back plane or only along areas that they hang from (the top, or far left-right corners). For buildings, only their first floor or the only "useable" platform a mini would "stand" on, or for tents as only their supports like wood poles. When I count objects for the descriptions, I place every object on the table into a bag to get a count, which infers the colliders are all working properly.