Stellaris

Stellaris

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Sector Shaping
   
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Tags: Sectors
File Size
Posted
Updated
155.381 KB
25 Jul, 2022 @ 1:43pm
29 Dec, 2022 @ 7:38am
7 Change Notes ( view )

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Sector Shaping

Description
A mod that allows custom sector shapes via a star system decision.
Blatantly copied and updated from the [IRM] https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=771132431 mod by Iyur.

Limits: Currently only 10 sectors

Mod Compatibility:
Overrides:
- common/sector_types/00_core.txt
- common/sector_types/01_other.txt

TODO:
Test mulitplayer compat

Deprecated as of 3.8, as there is now a Sector Editor in vanilla stellaris!
30 Comments
Allein 29 Aug, 2024 @ 7:49pm 
This mod's features are currently in the base game now
Ciaphas Cain 29 Aug, 2024 @ 11:22am 
Can this be updated please? Or is there another updated version somewhere else?
oniris 9 May, 2023 @ 8:12am 
I get 'module disabled'
Allein 9 Apr, 2023 @ 8:04pm 
Also I just figured out how to use this mod (was fumbling around with the buttons until I figured out how it worked) and my god this easily my favorite mod now. Why? Because sector management! I can finally manage sectors again!
Allein 9 Apr, 2023 @ 8:03pm 
You need to refresh the screen
Skipper 27 Feb, 2023 @ 12:26pm 
Doesn't really work. When I click 'manage system' all of the options on their are greyed out and when hovered over them they say 'module disabled'
Walayimuna 17 Feb, 2023 @ 5:23am 
The current version of this mod makes the game borderline unplayable, there's a bug that when you finish terraforming a planet, it removes the sector, and you have to delete another sector in order to recreate it.

That means if you have a large empire, about every single time you terraform a planet and it unearths primitives, it'll delete your capital system, and if you had edited the system to make it larger because of the arbitrary max 10 sector limitation, you need to manually edit and recreate the sector.

By itself this would be a major letdown, since it requires 6 clicks to add a single system to a sector, if you had a sector with like 30 systems, 180 clicks.

Now add to it the fact that I'm physically disabled and take around 10 seconds because of my disability to add a single system to a sector.

The lack of a base game way to edit the systems on your sector is infuriating, however the current version of this mod does not solve this problem.
Walayimuna 15 Feb, 2023 @ 3:34am 
Is there a way to increase the amount of sectors?
Void 14 Feb, 2023 @ 1:14am 
Works now. Thanks!
ѕ¢ιѕηєяΩмΛм  [author] 13 Feb, 2023 @ 11:21am 
@Void thats weird, there should be no way to disable the module without the use of the console. If you are willing to use the console you can trigger the event "scis_sector_shaping.91" where you can enable/disable the module.