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That means if you have a large empire, about every single time you terraform a planet and it unearths primitives, it'll delete your capital system, and if you had edited the system to make it larger because of the arbitrary max 10 sector limitation, you need to manually edit and recreate the sector.
By itself this would be a major letdown, since it requires 6 clicks to add a single system to a sector, if you had a sector with like 30 systems, 180 clicks.
Now add to it the fact that I'm physically disabled and take around 10 seconds because of my disability to add a single system to a sector.
The lack of a base game way to edit the systems on your sector is infuriating, however the current version of this mod does not solve this problem.
It also seems to set the sector-inclusion distance to 6 instead of 4, which wasn't mentioned in the description.
@Cheshire Regarding the 25 sector limit: I'm not sure, if there is an explicit limit set, but i will take a look later