Sid Meier's Civilization V

Sid Meier's Civilization V

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Afghanistan (Zahir Shah)
   
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10.830 MB
25 Jul, 2022 @ 9:23pm
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Afghanistan (Zahir Shah)

In 1 collection by JFD
JFD's Civilisations
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Description


AFGHANISTAN (ZAHIR SHAH)
Unique Trait: Father of Modern Afghanistan
Generate Culture whilst constructing Food- and Production-Yielding Buildings. 10% of Building Maintenance costs are offset by each of your Friends so long as you remain at peace (up to 50%).

Unique Unit: Hawker Hind
The Hawker Hind is Afghanistan's unique replacement for the Great War Bomber. This unit can only be purchased. It begins with bonus XP for every enemy unit within your borders (up to +15), doubling for every one of those units that belong to Barbarians. If unhappiness or ideological pressure cause Barbarian Rebels to spawn, Hawker Hind can prove an invaluable counter.

Unique Building: Basinal Dam
The unique Basinal Dam replaces the Hydro Plant for Afghanistan. Although costing slightly more to construct than the Hydro Plant, the Basinal Dam increases a city's Food from River tiles if that city was settled on a Desert or Snow tile. Otherwise, it provides Production on those tiles as usual. Build Basinal Dams in locations that are arid and in need of food to grow.
PATCHNOTES
  • v1
  • Initial release.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
10 Comments
Danut 16 May, 2024 @ 9:41pm 
Unfortunately I can't get the Hawker to attack any enemy unit. It simply doesn't do anything.
Ajaxx 13 Apr, 2023 @ 8:08pm 
Bonuses (both of UA) don't seem to work
Heichi 20 Feb, 2023 @ 1:36pm 
I was not receiving a culture bonus while constructing Hanging Gardens, not sure about the other ones
BubblewrapBoy 24 Dec, 2022 @ 7:00pm 
I can't get the Hawker Hind to bomb barbarians. Not supposed to be like that, right?
CompMakarov 12 Oct, 2022 @ 9:48am 
I seriously suggest you change the bonuses these units/buildings provide. They are almost completely worthless (mostly the dam). It comes too late for its bonuses to be genuinely useful.
Lightning Bolt 16 Sep, 2022 @ 5:04pm 
great :) thx JFD
??? 30 Aug, 2022 @ 4:57pm 
what's the version
brometheus 2 Aug, 2022 @ 4:24pm 
hydro plant's bonus sounds really cool, but it just comes so late to be worth...
ThatBlackCopFromDawnOfTheDead 1 Aug, 2022 @ 1:43am 
hmm...
segasaturn 26 Jul, 2022 @ 2:23pm 
A greatly underrappreciated region in the availability of mods Thanks for making this. Need any help for translating it into french?