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And that still might have been fine, a bit of a disappointment but an ignorable one, but this mod also broke the fusion reactors. If they ever try running without fuel loaded up they BREAK and refuse to produce power ever again. You need to destroy and rebuild the reactor. And that's just intolerable. (which, why is a fusion reactor asking for nuclear fuel anyway? If it takes ANY fuel it should be water. Still, minor issue compared to the broken building.)
Yeah, as much as I love this in concept, the nuclear material and fuel production is way too low for its consumption speed. One nuclear reactor consumed ALL the fuel I could produce from one mine and one fuel lab. And the reactor itself is a travesty, why does it go through fuel so fast and for what measly little 20 power? It's nuclear energy, not coal, it should take multiple days per fuel unit and produce way more power, like 100 power. That balances it with the fusion reactors and might actually make it worth the slow-as-heck production volume.
I really like the concept of this mod, but...
I do wish that the mod would not replace normal Fuel used by landers. I think it makes more sense for rockets and such to continue using a regular fuel (such as Hydrogen) than to suddenly use processed nuclear waste in nuclear-powered rocket engines.
1. The Nuclear Refineries have a STUPID low output
2. it changes a lot of resource requirements to require Nuclear fuel, Not horrible but combined with #1 really bad
3. The fusion Energy Generators were changed to require Nuclear fuel, again not too bad, but with #1 sucks as it burns too much fuel, and if it runs out your generator stops producing until you destroy/refab and then rebuild it ...this is the Killer, it makes using these generators impossible!
4. There are deposits underground, you can not mine them as the Miners don't work underground
5. You have a Nuclear waste build, but it only gets rid of the stuff you mine, which you need to make fuel, there is no "waste" material
All in all, I love the idea, but this mod was not completely thought out, or put together
1, I can't seem how to do the revenue with the despoil, looks like it only gets rid of the radioactive material, which is needed to build Nuclear Fuel
2. I think there needs to be a 3rd resource, which would make since to facilitate trade/disposal...radioactive waste...and anything nuclear generates its
3. the above then leads into other nuclear items
4. I think Battery and Fusion reactor needs usage adjustments, and/or Lab Out put needs to be Upped...Honestly, I don't like the need for the Fusion Reactor, and the batteries to use the Nuclear fuel, should have been a new electric generator to go wtih, as now, I don't have a sustainable energy producer with out GOBs of radio active material and GOBS for nuclear fuel!