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I was coming back to the keep to rest, and rest was interrupted by assassins. "Help! The town's under attack!"
I thought it was a mid-adventure thing. Alright, I head to the town to save it. "Please go through this portal and close the summoning gate!"
Alright. Good. I hope I can get this done quick 'cause I'm almost out of spells. I beat the cult and close the gate.
The End.
SURPRISE!
I had no idea the end was coming.
My party is stuck:
Paladin - Knight of the realm - done.
Ranger (Correct?) - Protector of the realm - done.
Both big fun.
Monk - no quest - understood (I think)
Warlock - << can't find quest >> - (basement?)
Then that'd be it until the final battle - correct?
Looking forward to the Maw.
That opens the way forward and then you can go fight the Lich
Not sure how the way forward opened without that?
I am also learning some subtle tips and tricks for how to improve level and encounter design for my own tabletop D&D games.
I am extremely excited to start the next/last campaign. See you on the other side of the Gaping Maw!!