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this mod also has a lot of changes to the current way of getting bags, making them more intuitive and fixes flaws that were present with how things were.
bags will spawn in your character's when you create one, and you will be able to craft class specific bags as usual.
the hardmode starter bag will drop from the wall of flesh this time, and class specific hardmode bags will be obtained the same way as pre-hm.
i also plan to make a 2.0 update in the future, adding a better bag system, support for major content mods, although this may take a long time, as i'm not really focused on developing mods at the moment.
about calamity support: no, this mod will likely not have calamity starter bags; however if there is a large demand, i'll consider it.
about the welcome chat message: it was an oversight, i'll implement a switch for it as soon as i can
Will this ever get calamity support?