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this mod also has a lot of changes to the current way of getting bags, making them more intuitive and fixes flaws that were present with how things were.
bags will spawn in your character's when you create one, and you will be able to craft class specific bags as usual.
the hardmode starter bag will drop from the wall of flesh this time, and class specific hardmode bags will be obtained the same way as pre-hm.
i also plan to make a 2.0 update in the future, adding a better bag system, support for major content mods, although this may take a long time, as i'm not really focused on developing mods at the moment.
about calamity support: no, this mod will likely not have calamity starter bags; however if there is a large demand, i'll consider it.
about the welcome chat message: it was an oversight, i'll implement a switch for it as soon as i can
Will this ever get calamity support?
- All bag qualities have been implemented
- Config to change bag quality is still in progress
- Bag exploit fix is planned to be started on next
i apologize for the extremely slow speed i'm making this mod with. i've been busy with school and my other personal projects and i don't really have the time or motivation to fully focus on a terraria mod. i have taken a long break from developing on it and hopefully i can get the update out asap. the fact that so many people have downloaded this mod is insane, thank you again and sorry to keep you waiting!
The main benefit for doing something like this is long-term modpack compatibility. Your mod will be used over any other starter bag mod because the user gets choice and not to mention the ability to mix and match using different mod items.
Design could go something like this: Have a bag item only accessible through cheats that opens like a chest when right clicked while held that's called "Configuration Bag". The user then could put the desired starter items into the bag. Initially for ease of coding, you could just have the user put in chat commands to save the contents of the bag as a new config with a name, to apply a bag config from file to the active world, and to remove a previous starter bag config.
i'll look into it!