tModLoader

tModLoader

Madi's Starter Bags
50 Comments
Twin Turbo  [author] 4 Jul @ 2:34am 
sorry for the wait everyone! this update is larger than i thought, but 1.7 will overhaul the internal bag system! this should make everything a lot easier to implement in the future, and paves way to the eventual content mod support update
this mod also has a lot of changes to the current way of getting bags, making them more intuitive and fixes flaws that were present with how things were.
Twin Turbo  [author] 16 May @ 9:44am 
hello everyone! another update is gonna come out sometime, improving obtaining bags and making it less confusing.
bags will spawn in your character's when you create one, and you will be able to craft class specific bags as usual.
the hardmode starter bag will drop from the wall of flesh this time, and class specific hardmode bags will be obtained the same way as pre-hm.

i also plan to make a 2.0 update in the future, adding a better bag system, support for major content mods, although this may take a long time, as i'm not really focused on developing mods at the moment.
Serotonin Hunter 1 Mar @ 5:01am 
i vote for calamity support too
Lord of darkness 27 May, 2024 @ 11:28pm 
Thank you for making the change to the start up message!
Twin Turbo  [author] 27 May, 2024 @ 8:51am 
update is out ! hopefully the mod is completely bug-free now.
Twin Turbo  [author] 26 May, 2024 @ 11:50pm 
noted! will look into it later. expect an update soon as i can finally start coding again now that i have time
Yelmut 23 May, 2024 @ 2:19pm 
bug: quality 3 hardmode bag doesn't need pwnhammer
Twin Turbo  [author] 9 May, 2024 @ 1:31am 
hello, it's been a while!

about calamity support: no, this mod will likely not have calamity starter bags; however if there is a large demand, i'll consider it.

about the welcome chat message: it was an oversight, i'll implement a switch for it as soon as i can
Lord of darkness 4 May, 2024 @ 2:35pm 
Please add an option to remove the welcome chat message whenever I join a world with this mod.
Moka_Flare 13 Apr, 2024 @ 5:51am 
Stupid question but....
Will this ever get calamity support?
BasicallyIAmFox 17 Dec, 2023 @ 5:08am 
icon is kinda hot
Twin Turbo  [author] 13 Dec, 2023 @ 6:55am 
the update is (finally...) out! have fun with the new rebalancing :)
Twin Turbo  [author] 30 Nov, 2023 @ 10:16pm 
hello everyone who is subscribed to the comments! a quick update about the mod's still-in-progress update:
- All bag qualities have been implemented
- Config to change bag quality is still in progress
- Bag exploit fix is planned to be started on next

i apologize for the extremely slow speed i'm making this mod with. i've been busy with school and my other personal projects and i don't really have the time or motivation to fully focus on a terraria mod. i have taken a long break from developing on it and hopefully i can get the update out asap. the fact that so many people have downloaded this mod is insane, thank you again and sorry to keep you waiting!
Zerus 14 Nov, 2023 @ 9:06pm 
Love this starter bag mod. Can't wait to see the new update!
OfTheDuck 18 Oct, 2023 @ 3:42pm 
Sweet!
Twin Turbo  [author] 17 Oct, 2023 @ 8:02pm 
already planned for next update!
OfTheDuck 17 Oct, 2023 @ 6:36pm 
Please make it so that you can only get 5, one for each class and some, so that you can't use it for infinite money. I've used this mod and every time it feels like cheating because I can buy anything. Other then that, really good mod!
Twin Turbo  [author] 16 Oct, 2023 @ 8:06pm 
will add in the next update!
Ermahgerdaric 16 Oct, 2023 @ 8:05pm 
can you list the contents in the starter bags?
professional clown 16 Sep, 2023 @ 11:26pm 
ah...
Twin Turbo  [author] 16 Sep, 2023 @ 7:30pm 
update: mod won't be updated for a while, expect an update maybe in november at best
professional clown 21 Aug, 2023 @ 3:26am 
ah, i see.
Twin Turbo  [author] 21 Aug, 2023 @ 2:30am 
just know it'll be a while though cause i've been burnt out of doing anything for a while and i've been picking things back up again
Twin Turbo  [author] 21 Aug, 2023 @ 2:29am 
mod compatibility is currently out of my knowledge; i will try to learn how to do it but not right now since i've not been able to code for a bit. currently i'm still focusing on coding the bag quality update!
professional clown 20 Aug, 2023 @ 4:49am 
why so?
Twin Turbo  [author] 20 Aug, 2023 @ 3:37am 
probably when i add bags for other content mods along with it :) won't be till a while though
professional clown 19 Aug, 2023 @ 11:24pm 
can you add a bag for calamity mod?
Twin Turbo  [author] 14 Aug, 2023 @ 12:35am 
also to anyone who sees this, is anyone interested in custom bags for popular content mods?
Twin Turbo  [author] 14 Aug, 2023 @ 12:35am 
intentional (and also i made this mod way too quick to think about that), will add a feature that disables the recipe after crafting one bag. next update is fixing the game breaking stuff that comes with this mod lol
Death To Isreal 13 Aug, 2023 @ 8:41am 
Why can the bag be crafted over and over again?
Twin Turbo  [author] 3 Aug, 2023 @ 6:07pm 
been busy but since i'm free and tmod 1.4.4 just came out, i'll get to work on it! also adding the bag quality recipes, but in the future i want to find a better way to do it.
IRLC51 2 Aug, 2023 @ 2:10pm 
any update for 1.4.4 port?
Twin Turbo  [author] 13 Jul, 2023 @ 4:13am 
i'm very late, but noted! will implement it if i can. i might go the simple way and make craftable qualities like the rest, i'm not very experienced with coding. let me know if you have any ideas for any other ways i should implement it
Шоугёрл Химавари 10 Jul, 2023 @ 11:12am 
It would be nice to add a choice of bag quality. After all, now they break the balance very much, the objects inside are strong to begin with. You can add a setting that allows you to choose between generous and less generous bags.
Twin Turbo  [author] 29 Jun, 2023 @ 10:47am 
you get the starter bag by crafting it. it doesn't require any items, and you can craft it as many times as you want whenever you want. you can read the tooltips for further info
BounceNBean 28 Jun, 2023 @ 7:54pm 
how do you get the starter bag
Wildberry 3 Jan, 2023 @ 5:04pm 
thank you I hate grinding
Twin Turbo  [author] 2 Dec, 2022 @ 12:50am 
it's supposed to do that as a workaround for progression skipping, it gives you the pwnhammer back though, if not then i'll fix it!
SpiritLomani 1 Dec, 2022 @ 2:46am 
i have some feedback i got the melee hard mode bag and it got rid of my pwnhammer
Sunshine 30 Oct, 2022 @ 10:02pm 
Good mod! Thank you!
zestfest 26 Oct, 2022 @ 11:50am 
i also get bored in early game :p Thanks
Twin Turbo  [author] 22 Aug, 2022 @ 3:27am 
sounds like a hell of a coding venture, and i do agree with the long-term compatibility with other mods, once i have the free time i'll definitely try to work something like this out!
ModdedNostalgia 19 Aug, 2022 @ 3:17pm 
Only issue is that it would be a coding venture much more intense than a standard starter bag. Up for it?
ModdedNostalgia 19 Aug, 2022 @ 3:16pm 
Lastly, when a player loads into a world with a bag config loaded, it will automatically give a player an item called "Starter Bag (name of config)" that has the items you previously configured inside. Later, you could later expand and apply a custom GUI for this feature and possibly use coding similar to shop expander to include more than the standard chest limit in a bag.

The main benefit for doing something like this is long-term modpack compatibility. Your mod will be used over any other starter bag mod because the user gets choice and not to mention the ability to mix and match using different mod items.
ModdedNostalgia 19 Aug, 2022 @ 3:15pm 
Yo. GalaxiMadi. A custom starter bag mod doesn't exist yet, but it could be pretty simple.

Design could go something like this: Have a bag item only accessible through cheats that opens like a chest when right clicked while held that's called "Configuration Bag". The user then could put the desired starter items into the bag. Initially for ease of coding, you could just have the user put in chat commands to save the contents of the bag as a new config with a name, to apply a bag config from file to the active world, and to remove a previous starter bag config.
Twin Turbo  [author] 15 Aug, 2022 @ 3:15am 
> Would it be possible to add an option to customise the bags?
i'll look into it!
Heretic Marlowe 13 Aug, 2022 @ 7:10pm 
yeah id love to have torch gods item right away
Bot (Error 404) 13 Aug, 2022 @ 6:42pm 
Would it be possible to add an option to customise the bags?
Twin Turbo  [author] 11 Aug, 2022 @ 2:03am 
open them to find out :)
♫ Tadpole ♫ 9 Aug, 2022 @ 3:58pm 
What exactly do the starter bags give you?