Transport Fever 2

Transport Fever 2

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Items (37)
Auto.Sig²
Created by Enzojz
This mod automatizes the placing of signals. Usage: 1. With mod loaded, there is an "AutoSig" option in the signal construction menu (show after placing the cursor over the track). 2. Toggle to state to "On" to enable the function 3. Set the "Signal Distan...
Better acceleration and more realistic brake
Created by 幽泽wize
Acceleration performance is improved by 30-50%, Instead of suddenly dropping from 30 or 40 to zero, the train will slow down gradually. More emUs will also be provided....
Better Terrain Brushes
Created by Laurent
This mod greatly improves terrain brushes Transport Fever 2 has some nice terrain tool features but they are quite weak in their standard version, to the point that we usualy need to raise size and strength of the brush to the max each time we want to flat...
Build with Collision
Created by VacuumTube
As you have probably experienced very often, building streets, tracks, stations and other objects can be very annoying if there are many collision warnings in a densely built-up area. For assets/constructions, this can be bypassed using "skipCollision=true...
Enhanced Line Designators
Created by lennardo_97
With this mod you can decide for each line individually which line designator shall be displayed at the destination signs of the vehicles. Additionally the destination signs will always show the first stop of the line (or - if you also use CommonAPI2 from ...
Track/Street Builder Info
Created by VacuumTube
Displays detailed information for track and street construction: Length Terrain height Slope Speed Curve radius With this, construction and planning can be done much more precisely. When hovering on the field, labels and further data is displayed. Mod with...
Freestyle Industries
Created by CashonWheels
Industries with only the cargo stockpiles. You place the assets, set the cargo chains, production amount & amount of employees. This is a factory/mine/farm without assets, the difference is your get much more control over the flow of cargo than using a van...
Road Toolbox
Created by Enzojz
16 Jan 2021: Sorry I mistakely removed the old mod entry when updating the mod, so I have to create a new entry and reupload it again. This mod helps you build some road layout which is difficult or impossible to do with the vanilla game. It's possible to ...
Vanilla station forever.
Created by Legoman7
Endless vanilla station works with modder tracks. This mod replaces Station Forever because it is no longer up to date and causes various problems with modder modules and the Endless station mod does not allow to build directly the stations of the times. B...
Auto Parallel Tracks
Created by Enzojz
This mod helps you build parallel tracks quickly. Usage: 1. With mod loaded, there is a "Parallel Tracks" option on the track construction menu. 2. Toggle to state to "On" to enable the function 3. Set the "Spacing" and "Number of tracks" to desired value ...
less initial industry mod (LII)
Created by light_sun_boy
LII, a little mod that make the amount of initial industry smaller, while it is the opposite of ill! (Mainly for sandbox mode and no cost mod enabled players) How to use: Active it in the mod list page like other mods then you are recommended to go back to...
Enhanced train station cargo capacity
Created by xmnovotny
In vanilla game, waiting cargo is stored only on the half of the cargo platform alongside the rail station track module With this mod, there will be place for cargo: On all consecutive platforms next to the rail station track module. On consecutive platfor...
Force always reverse
Created by cszolee79
Sets all rail vehicles reversible / enforces no flipping, so they will always drive backwards. Will automatically apply to new vehicles. Need to replace already running vehicle(s) for the change to take place....
Source Industries Rebalanced
Created by Gorby
Increases production of each source industry so you only need one of each. - Farm: Grain x 4 - Forest: Logs x 2 - Coal Mine: Coal x 2 - Iron Mine: Iron Ore x 2 - Oil Well: Crude Oil x 2 This way, you only need 1 Farm to fully supply a Food Processing Plant...
Railway system optimization
Created by 幽泽wize
is mainly used to improve the Some railway data of the game ontology Mod effects: Add 4 speed limits to the railway (45km/h, 85km/h, 160km/h, 400km/h). Change the speed limit of Bridges in the game to (120km/h, 250km/h, 320km/h, 420km/h). - Modified the lo...
Transport Fever 2 Icons
Created by BRONTO
New and colored icons with system. -new vehicle/stationsicons -new depoticons -new signalicons -new cargoicons they are a containersymbol Trainsymbols: -D for Diesel -E for Electric -S for Steam Systemcolor: bus=all red roadcargo=all brown ship=all blue tr...
Third Demanded Good
Created by mav12222
EDIT: someone else has successfully gotten all 6 to be demanded at once, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1940437537 Adds the ability to set a third demanded good for cities. ***Only works by manually setting the third good ...
Parallel Tool
Created by WernerK
Creates parallel tracks or streets along already laid sections. The options for building parallel tracks or streets are severely limited in the game. This mod makes it possible to subsequently lay tracks and streets in variable parallel distances to one an...
Advanced Town Builder
Created by VacuumTube
Town generator with seperate values for the capacities of Residential, Commercial, Industrial. Find under street construction. Although you might built very large towns with this, at a ceratain point it might be more sensible to built more little towns. Al...
Global upgrade
Created by okeating
Do you love transport fever but get annoyed by the tedium of having to upgrade segment by segment when electric track or high speed track arrives? What about bridges, that had to be destroyed and rebuilt? If so then this is for you: -Upgrade streets, from ...
Fantasia Map Generator
Created by Phil42
Fantasia Map Generator This mods adds a new map generator to all environments (temperate / dry / tropical). The Fantasia Map Generator is built up from the ground with the goal to generate unique, interesting, varied and challenging maps allowing (and requ...
Track/Street Modifier
Created by WernerK
Changes the appearance or direction of tracks or streets along already laid sections. This mod is something of a magic wand++. While the original has severely limited functionality, more is possible with the Track/Street Modifier: - Conversion of longer se...
Node Tool
Created by WernerK
Changes the height of track or street nodes. An optimizing tool for - butt joints - transition joints - end nodes - connection curves - junctions/switches - intersections/crossovers - level crossings Mark the node with the 'Marker Node', selectable at the ...
Interesting Towns
Created by Phil42
This mod changes the way towns are generated and how they grow. Towns will no longer be a predictable and boring collection of 90° junctions and square blocks. Roads will have curves, blocks will have unique shapes and junctions will be more complicated. T...
No random rocks and trees in map-generator
Created by Erbse
No random rocks and trees in map-generator for temperate and tropical maps. Forest patches and decorative rocks at watersites are still there. For only no rocks use this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1958130629...
Maximum Street Slopes
Created by VacuumTube
For all streets, a maximum gradient is set (default 15%, default value of the game is 20%). Additionally, the shape factors are lowered. With this, it is easier to avoid too steep street segments. The value can be changed with the mod settings (in the load...
Buy The Plot
Created by Mad Hatter
This is a mod for detailers. It can be found under assets in the madHatter category There was a 'curb' mod in TPF1 that let you lay curb stones all over any area you wanted to protect from the AI. This is my take on the theme. The mod allows you to protect...
All available from 1850
Created by YoshiDE
Modifies content availability such that everything* becomes and stays available foreversince 1850 (the minimal start year). * everything means everything. As horses slow down traffic, they are excluded from 'everything'.If you're interested in disabling ot...
Vehicles Excluding Cars: No End Year
Created by doug
All transport vehicles will have infinite availability, but the horse carts slowing them down will disappear on schedule. v1.2 - Mod now actively resets car timeout dates to their default values. v1.3 - Added load time menu to allow some control over what ...
Achievements w/ Mods
Created by Saber Kitsune
Earn achievements while using mods. Standalone version as the other listing currently uploaded is bundled with a factory mod. ...
Collision tile
Created by Relozu
Here you can find a tile as an asset with collision. It serves to protect a certain area from development by being embedded in the ground there. Features collision tile with several options for scaling, rotation and effective range in height collision tile...
Dynamic Arrivals Board
Created by Mr.Krash
Main functions - Platform arrival board - Place it on the platform and it will automatically display the next trains arriving on this platform. Use the "Terminal" option to force a platform change if it sees an incorrect one. - Station arrival board - Plac...
ultimate cargo and passenger capacities mod
Created by Sunshine
This mod offers a set of sliders so you can adjust for each type of vehicle the capacity too your personal preference. The mod makes difference between passengers and cargo. So you can choose your own combination. It's possible too set the capacities in st...
Train shunter [Classic UI only][Abandoned]
Created by numberless_tim
Adds options as to how trains should change direction. (Run around, push-pull , ...) Known issues: - Editing a station while a train is stopped in it will confuse the mod, making the train exit the default-style - Copying one or more trains will not copy t...
Marker Node
Created by WernerK
Marks a node of one or more track or street segments for further handling by special tools. Please select the 'Tools' category in the 'Assets' menu and, with the 'Node marker' icon selected, click on a node pre-indicated by a yellow cross or on the associa...
Marker Start/End
Created by WernerK
Marks start/end of a track or street section for further handling by special tools. Select the 'Tools' category from the 'Assets' menu and, with the 'Marker Start/End' icon selected, left-click on a track or street segment pre-indicated by a white stripe. ...
Ramp Equalizer
Created by WernerK
Provides a continuous inclination on existing track or street ramps. Because the game aligns ramps very closely with the terrain, unnatural bumps often form. This is not only visually disturbing, but also has the constructive disadvantage that the ramps ar...