RimWorld

RimWorld

47 ratings
Ultrasteel
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
292.470 KB
13 Aug, 2022 @ 5:06am
13 Apr, 2024 @ 5:47am
7 Change Notes ( view )

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Ultrasteel

Description
A lightweight mod that adds a new metal, ultrasteel, that is better than plasteel.
Ultrasteel doesn't occur naturally and can only be obtained from exotic traders, rarely from quest rewards, etc.


Market Value
15
Blunt and Sharp Armour Factor
2.2
Heat Armour Factor
1
Cold Insulation
3
Sharp Damage Factor
1.8
Blunt Damage Factor
2
Max HP
2.8
Work to Make/Build
3



[ko-fi.com]
28 Comments
Shame 4 Jul, 2024 @ 10:35am 
CE compatible?
Shadow Reaper 26 Apr, 2024 @ 12:59pm 
is there a way you can make it so we can change how strong we want it like stronger walls mod :D
Dark 3 Nov, 2022 @ 12:40pm 
For being stronger than plasteel, shouldn't it have more hitpoints?
Holgast  [author] 9 Oct, 2022 @ 4:07am 
I've done a 1.4 update. Nothing has been changed, but I'll probably need to change around some things come full 1.4 and Biotech release.
The Creature 22 Sep, 2022 @ 10:40pm 
mankind is warcrimes
blood is metal
hell is rimworld
ULTRASTEEL
Holgast  [author] 21 Sep, 2022 @ 5:09am 
I've implemented the conditional patches suggested by @PaZakwan. Still not sure why you would be encountering the naked issue mentioned, as this mod only adds to the existing apparel filter for Ancients and doesn't add a new apparel filter, so your error log doesn't really make sense. If it's still happening, please let me know which DLCs, if any, you have installed
Leovigild 21 Sep, 2022 @ 3:10am 
@1Z Rison I'm having the same problem with most factions spawning naked. I just narrowed it down to this mod myself. I can confirm that commenting out that particular PatchOperationAdd fixed the issue. I tried looking some stuff up to suggest a solution but all this Rimworld modding stuff is going over my head haha. I'll definitely take "possible raiders with ultrasteel knives" over "everyone is running around in the nude" though.
1Z Rison 19 Sep, 2022 @ 7:32am 
I don't know why I have that Issue, as no one else seems to have it, but it happens even with no other mods, so it is this one in my case.

Sorry for the many comments but i wanted to display it somewhat readable.

If you need any other information or logs, please tell.
I'd like to help you help me help the factions of the world get dressed (properly).
1Z Rison 19 Sep, 2022 @ 7:30am 
<li Class="PatchOperationAdd">
<xpath>Defs/FactionDef[@Name="OutlanderFactionBase" or "PirateBandBase"]</xpath>
<value>
<apparelStuffFilter>
<disallowedThingDefs>
<li>Ultrasteel</li>
</disallowedThingDefs>
</apparelStuffFilter>
</value>
</li>

commenting this out fixed it (and presumably lets people spawn with stuff made from Ultrasteel, but thats a minor sacrifice to make compared to nudity planet and so on.)
And the error on startup mentions:
XML error: Duplicate XML node name apparelStuffFilter in this XML block: <FactionDef ParentName="FactionBase" Abstract="True" Name="AncientsBase"
Repeat for any playerFactions installed.
1Z Rison 19 Sep, 2022 @ 7:27am 
For some reason, if i have this mod enabled most factions have their apparrel messed up. Tribal/medieval (VFE Medieval) are stark naked and factions/pawns that don't come with flak armor wear... nothing too. Or non-stuffed things from VE Apparrel.(during testing everyone frequently spawned only with ghillies. Hilarious, but impractical)
Tested with mods, with only this and Harmony/Hugslib. All the same.

In addition to an XML error on startup, I tracked it down to this: