RimWorld

RimWorld

Ultrasteel
28 Comments
Shame 4 Jul, 2024 @ 10:35am 
CE compatible?
Shadow Reaper 26 Apr, 2024 @ 12:59pm 
is there a way you can make it so we can change how strong we want it like stronger walls mod :D
Dark 3 Nov, 2022 @ 12:40pm 
For being stronger than plasteel, shouldn't it have more hitpoints?
Holgast  [author] 9 Oct, 2022 @ 4:07am 
I've done a 1.4 update. Nothing has been changed, but I'll probably need to change around some things come full 1.4 and Biotech release.
The Creature 22 Sep, 2022 @ 10:40pm 
mankind is warcrimes
blood is metal
hell is rimworld
ULTRASTEEL
Holgast  [author] 21 Sep, 2022 @ 5:09am 
I've implemented the conditional patches suggested by @PaZakwan. Still not sure why you would be encountering the naked issue mentioned, as this mod only adds to the existing apparel filter for Ancients and doesn't add a new apparel filter, so your error log doesn't really make sense. If it's still happening, please let me know which DLCs, if any, you have installed
Leovigild 21 Sep, 2022 @ 3:10am 
@1Z Rison I'm having the same problem with most factions spawning naked. I just narrowed it down to this mod myself. I can confirm that commenting out that particular PatchOperationAdd fixed the issue. I tried looking some stuff up to suggest a solution but all this Rimworld modding stuff is going over my head haha. I'll definitely take "possible raiders with ultrasteel knives" over "everyone is running around in the nude" though.
1Z Rison 19 Sep, 2022 @ 7:32am 
I don't know why I have that Issue, as no one else seems to have it, but it happens even with no other mods, so it is this one in my case.

Sorry for the many comments but i wanted to display it somewhat readable.

If you need any other information or logs, please tell.
I'd like to help you help me help the factions of the world get dressed (properly).
1Z Rison 19 Sep, 2022 @ 7:30am 
<li Class="PatchOperationAdd">
<xpath>Defs/FactionDef[@Name="OutlanderFactionBase" or "PirateBandBase"]</xpath>
<value>
<apparelStuffFilter>
<disallowedThingDefs>
<li>Ultrasteel</li>
</disallowedThingDefs>
</apparelStuffFilter>
</value>
</li>

commenting this out fixed it (and presumably lets people spawn with stuff made from Ultrasteel, but thats a minor sacrifice to make compared to nudity planet and so on.)
And the error on startup mentions:
XML error: Duplicate XML node name apparelStuffFilter in this XML block: <FactionDef ParentName="FactionBase" Abstract="True" Name="AncientsBase"
Repeat for any playerFactions installed.
1Z Rison 19 Sep, 2022 @ 7:27am 
For some reason, if i have this mod enabled most factions have their apparrel messed up. Tribal/medieval (VFE Medieval) are stark naked and factions/pawns that don't come with flak armor wear... nothing too. Or non-stuffed things from VE Apparrel.(during testing everyone frequently spawned only with ghillies. Hilarious, but impractical)
Tested with mods, with only this and Harmony/Hugslib. All the same.

In addition to an XML error on startup, I tracked it down to this:
Holgast  [author] 25 Aug, 2022 @ 4:43am 
That's rather odd considering that's a modded faction that I don't use and I've not touched it. I assume that it inherits from the Ancients faction and then tries to add its own stuff. I'll incorporate the conditionals from PaZakwan later when I have time
Hamacelos 25 Aug, 2022 @ 3:11am 
https://gist.github.com/acaaef6a9f30809ba26ac2b785de9519

got this error on load-up seem to be something with the elder faction
Holgast  [author] 23 Aug, 2022 @ 2:41pm 
Huh, I wonder if there was an update or something. I've previously had a problem where I haven't had errors that other people are experiencing. I'll take a look for sure.
PaZakwan 23 Aug, 2022 @ 12:45pm 
@Holgast, thanks thats fixed the DLCs problems, but new errors appears.

Some of XML error: Duplicate XML node name, ApparelStuffFilter in this XML block: <FactionDef ParentName="FactionBase" Abstract="True" Name="AncientsBase">

Fixed: Only change the PatchOperationAdd in "OutlanderFactionBase" and "PirateBandBase" with 2 PatchOperationConditional for better compatibility.

if you want to take a look: https://codeshare.io/bvkKm7
Holgast  [author] 23 Aug, 2022 @ 3:26am 
Oooh, yep that'll do it. I'll add a MayRequire to that for others who don't have Royalty
killer 23 Aug, 2022 @ 12:20am 
KILLIN IT
PaZakwan 22 Aug, 2022 @ 7:22pm 
Hi, error log:
[Ultrasteel] Patch operation Verse.PatchOperationSequence(count=6, lastFailedOperation=Verse.PatchOperationAdd(Defs/ThingSetMakerDef[defName="EmpireRaidLootMaker"]/root[@Class="ThingSetMaker_MarketValue"]/fixedParams/filter/thingDefs)) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\2848398104\Patches\patches.xml

https://gist.github.com/HugsLibRecordKeeper/136ee3ef4c8ddaca4686c7cf295a1ac6

Probably because i dont have the DLCs.
Thanks in advance for your time.
Nails+Tape 18 Aug, 2022 @ 5:50pm 
serious ultrakill vibes, i like it
Deepfield 15 Aug, 2022 @ 11:42pm 
@stayfrosty10 Super easy to make a recipe to do this on a smelter though. Could do like 4 steel 1 plasteel makes 1 ultrasteel.
stayfrosty10 15 Aug, 2022 @ 6:27pm 
oof
Holgast  [author] 14 Aug, 2022 @ 10:14pm 
no, it is not craftable
stayfrosty10 14 Aug, 2022 @ 9:58pm 
the utrasteel
stayfrosty10 14 Aug, 2022 @ 9:58pm 
can i make this
󠀡󠀡 14 Aug, 2022 @ 10:40am 
Hmmm interesting, I like the sound of this so Ill give it a try friend
Holgast  [author] 13 Aug, 2022 @ 6:05pm 
@jessiefeathers - it is ABOUT twice as good as plasteel for stuffing. I'll put up a table later.
Scrubscoper 13 Aug, 2022 @ 9:11am 
What a simple, elegant yet essential mod
JessieFeathers 13 Aug, 2022 @ 8:53am 
Thank you for the mod! Can you post the stats of this? Like insulation, HP sharp all the modifiers so we know exactly how OP or not this is and how it will fit into our modlist?
Realm Imp 13 Aug, 2022 @ 8:05am 
shit is about to get serious when a raider wields the ultrasteel fork(poor)