Total War: WARHAMMER III

Total War: WARHAMMER III

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Oger Hunters (Hybid-Unit)
   
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Tags: mod
File Size
Posted
Updated
8.807 MB
14 Aug, 2022 @ 6:41am
19 Jun @ 2:13am
21 Change Notes ( view )

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Oger Hunters (Hybid-Unit)

Description
DESCRIPTION
The mod adds 2 new hybrid units for the Ogre Kingdoms.
The units are available in campaign and custom battles.

Units
Spear Hunters (explosive):
Cause explosive area damage. Fewer units and less suitable for close combat.
Spear Hunters (Irongut):
No area damage. But regular number of units (16) and good in close combat.

The unit can be upgraded in the commander's skill tree.
Also the melee attack of the Knoblars was added.

Ideas and feedback are always welcome.
Please let me know if the damage is too OP. The damage is lower than the other Ogre Hybrid units.

Update:
Added tier 7 effects for the commander skill tree.
Spear hunters now get a reduced reload time, more battle thread and even more ammo with the skill.

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BESCHREIBUNG
Die Mod fügt 2 neue Hybrid-Einheiten für die Oger-Königreiche hinzu.
Die Einheiten sind in der Kampanie und in benutzerdefinierten Schlachten verfügbar.

Einheiten
Spear Hunters (explosive):
Verursachen explosiven flächenschaden. Weniger Einheiten und für den Nahkampf weniger geeignet.
Spear Hunters (Irongut):
Kein Flächenschaden. Dafür reguläre Anzahl an Einheiten (16) und gut im Nahkampf.

Die Einheit kann beim Fahigkeitenbaum des Komandanten verbessert werden.
Auch der Nahkampfangriff der Knoblars wurde hinzugefügt.

Ideen und Feedback sind immer Willkommen.
Bitte Mitteilen wenn der Schaden zu OP ist. Der Schaden ist aber geringer als bei den anderen Oger Hybrid-Einheiten.

Update:
Tier 7 Effekte für den Kommandanten-Fertigkeitsbaum hinzugefügt.
Speer-Jäger erhalten mit dem Skill nun eine reduzierte Nachladerate, mehr Schlacht Gewindigkeit und noch mehr Munition.
22 Comments
Doankham 6 Jul @ 12:08am 
the Irongut one is a lot stronger than Maneater Pistol due to the body penetration
Decky  [author] 8 Jun @ 12:56am 
update is out but the mod still works without an update !
MVGkaiser 17 May @ 9:23am 
update?
Decky  [author] 31 Jan @ 10:39pm 
@Shadlos: Many thanks for the tip, you were absolutely right. I forgot to add the unit sets. I've now done it exactly as you said Explosives have the unit set of the maneaters and the Many thanks for the tip, you were absolutely right. I forgot to add the unit sets. I've now done it exactly as you said Explosives have the unit set of the maneaters and the others of the ironguts of the ironguts. Thank you.
Shadlos 23 Jan @ 11:01am 
Could the Ironguts version benefit from Ironguts skills and tech, and the Explosive version benefit from Maneaters skills and tech/count as a Maneater for Golg?

I had a rank 7 Explosive Hunters group get shredded to pieces by a single unit of unranked Chaos Furies, which didn't feel right at all. They really need to benefit from some tech.
Solaire 26 Dec, 2024 @ 12:07am 
Will there be an update for the latest patch?
farsani 30 Oct, 2024 @ 11:51am 
SFO?
Solaire 6 Nov, 2023 @ 9:21am 
Awesome thank you
Decky  [author] 5 Nov, 2023 @ 10:43pm 
The mod has been updated.
Solaire 31 Oct, 2023 @ 6:31pm 
Seeing as you updated last time, can you update for 4.0?