Total War: WARHAMMER III

Total War: WARHAMMER III

Oger Hunters (Hybid-Unit)
22 Comments
Doankham 6 Jul @ 12:08am 
the Irongut one is a lot stronger than Maneater Pistol due to the body penetration
Decky  [author] 8 Jun @ 12:56am 
update is out but the mod still works without an update !
MVGkaiser 17 May @ 9:23am 
update?
Decky  [author] 31 Jan @ 10:39pm 
@Shadlos: Many thanks for the tip, you were absolutely right. I forgot to add the unit sets. I've now done it exactly as you said Explosives have the unit set of the maneaters and the Many thanks for the tip, you were absolutely right. I forgot to add the unit sets. I've now done it exactly as you said Explosives have the unit set of the maneaters and the others of the ironguts of the ironguts. Thank you.
Shadlos 23 Jan @ 11:01am 
Could the Ironguts version benefit from Ironguts skills and tech, and the Explosive version benefit from Maneaters skills and tech/count as a Maneater for Golg?

I had a rank 7 Explosive Hunters group get shredded to pieces by a single unit of unranked Chaos Furies, which didn't feel right at all. They really need to benefit from some tech.
Solaire 26 Dec, 2024 @ 12:07am 
Will there be an update for the latest patch?
farsani 30 Oct, 2024 @ 11:51am 
SFO?
Solaire 6 Nov, 2023 @ 9:21am 
Awesome thank you
Decky  [author] 5 Nov, 2023 @ 10:43pm 
The mod has been updated.
Solaire 31 Oct, 2023 @ 6:31pm 
Seeing as you updated last time, can you update for 4.0?
Nanio 7 Jun, 2023 @ 1:24pm 
can you make a SFO submod please it will be amazing
Solaire 14 Apr, 2023 @ 10:16pm 
Awesome
Decky  [author] 14 Apr, 2023 @ 10:14pm 
Updatet to Patch 3.0
Decky  [author] 12 Sep, 2022 @ 10:56am 
The mod has been updated. The reason was the last patch that removed entries from the database. This affects all unis from WH1 and WH2.
Decky  [author] 28 Aug, 2022 @ 9:35pm 
Thx mod should work. I Player with it. I Update it today. I throught I had allready done that, sorry.
Solaire 28 Aug, 2022 @ 2:14pm 
Hope we can see an update whenever it is convenient for you.
Decky  [author] 16 Aug, 2022 @ 6:38am 
The was updated... I forgott to rename Building_units_alowed... thas the reason why the Hunters ca'nt be recuited with the mod Ogre Troll mod. Because same DB File name.
Decky  [author] 16 Aug, 2022 @ 6:27am 
ok thank for the feedback
Mon'Keigh Chirurgeon 50A 15 Aug, 2022 @ 10:58pm 
The game does not load when I activate both this mod and the Ogre Troll mod. I was running it with tons of other mods, but they did not exceed the mod limit of 150, and they never crashed until I tried to activate the two mods I mentioned before.
Decky  [author] 15 Aug, 2022 @ 7:04am 
It does not require a submod... I only play the game in german. You will see the german texts in english. The Mod itself is programmed in english language.
Mon'Keigh Chirurgeon 50A 14 Aug, 2022 @ 10:54pm 
I think it's fine if you download it. It'll show up in English, but there might be several spelling mistakes, going by the previous Ogre Troll mod, where there's this "Troll (Infanterie)" thing written, instead of "Troll (Infantry)".
Solaire 14 Aug, 2022 @ 12:45pm 
Does this mod need a language sub mod for english or can I download it just fine.