Stellaris

Stellaris

243 ratings
Giga Diversity 2 Electric Bugaloo
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.422 MB
19 Aug, 2022 @ 8:46am
27 Oct, 2022 @ 7:01pm
26 Change Notes ( view )

Subscribe to download
Giga Diversity 2 Electric Bugaloo

Description
This mod originally produced by TaiMao/Dragonwolf. Should they return, and wish to take up the mod again, I will be happy to take this down. The original mod can be found here.

Stellaris 3.4.*

Not Achievement Friendly

Recommended Load Order:
Guili's Planet Modifiers and Features - (Required Mod)
Planetary Diversity - (Required Mod)
Planetary Diversity - Unique Worlds - (Optional Mod)
Planetary Diversity - More Arcologies - (Optional Mod)
Planetary Diversity - Exotic Worlds - (Optional Mod)
Planetary Diversity - Reworked Habitability - (Optional Mod)
Planetary Diversity - Planet View - (Optional Mod)[/b]
Planetary Diversity - Planetary Habitats - (Optional Mod)
Planetary Diversity- Shroud Worlds - (Optional Mod)
Planetary Diversity - Space Habitats - (Optional Mod)
Planetary Diversity - Gaia Worlds - (Optional Mod)
Planetary Diversity - Ringworlds - (Optional Mod)
Gigastructural Engineering & More - (Required Mod)
Giga Diversity 2 Electric Bugaloo
! The Merger of Rules 3.4 - (Increased Mod Compatibility with mods beyond the ones listed above - Load Last in Mod Order)

This mod is a work in progress that is designed to make Gigastructural Engineering, Planetary Diversity, and Guilli's Planet Modifiers and Features more synergistic.

Current Features:
  • Terraforming connections for lifeless planet classes from Gigastructural Engineering and Planetary Diversity
  • Planetary Habitats from Planetary Diversity can now be converted to Lifeless planet classes using a decision to add a terraforming modifier *Requires the additional mod Planetary Diversity - Planetary Habitats
  • Planetary Habitats for rare uninhabitable worlds now remember what planet type they were if the Habitat is removed by decision. The planet will change to the correct type after removal.
  • Added checks to remove additional modifiers when converting/terraforming from Planetary Habitat to a habitable world.
  • Minor coding changes in Planetary Diversity and GPM terraforming.
  • Automated Strip-mine: now treats Iron Planets special, like Ethane Ocean, Chthonian, and Diamond. There is, also, a progression of an increasing amount of alloys. There is a slight reduction in the minerals harvested.
    • alloys: Crust: 25--> Strip mined: 75--> Reach the outer core: 125
    • minerals: Crust: 225-->Strip mined: 200-->Reach the outer core: 200
  • Dynamic Core Ignitor can now be used on Subglacial, Diamond, Chthonian, Iron, Carbon, Hydrocarbon
  • Atmospheric Purifier can now terraform Hothouse and Ethane Ocean worlds.
  • New Types of Dynamic Core Ignitors, Atmospheric Purifiers and Geothermal Stabilizers that are specific to Exotic worlds and Rare worlds from the Planetary Diversity. (In testing feature the times and costs will still need adjustments) Change inhospitable worlds into lifeless versions of:
    • Ash, Methane, Ammonia, Sulfur, Tidally-Locked, Eyeball, Rogue,
    • Lifeless Ocean (A hybrid of the vanilla Ocean and PD Aquatic world but lifeless)
  • Changes to S.U.C.C and Yggdrasil Orchid - build the Megastructure around Hot, Cold, or Cloudless Gas Giants.
    • The final result of S.U.C.C will not be a barren world. It will be a Chthonian world.
  • Changes to Substellar Compressor. It will now allow Hot, Cold, and Cloudless Gas Giants to qualify as long as the planetary modifier is found from Gigastructural mod.
    • Additional Planet Classes that are added from Planetary Diversity are now affected by star ignition.
    • Frozen may become Ethane Ocean (10% chance.)
    • Subglacial will now become either Melted Frozen (70%) or a Lifeless Temperate World (30%)
    • Moons that are that are Ethane Ocean Worlds or Hydrocarbon worlds have a random chance of changing to Lifeless Foggy worlds.
    • New Lifeless Worlds: *if PD Exotic Worlds Mod is not installed then some random occurrences will not happen
    • Lifeless Ocean - random chance when a moon is Frozen or Subglacial
    • Lifeless Methane - random chance when a moon is Frozen, Ethane Ocean, or Hydrocarbon Worlds.
    • Lifeless Ash - random chance when a moon is Molten or Volcanic.
    • Lifeless Sulfur worlds - random chance when a moon is Volcanic.

New Origin:
Sanctuary Interloper: Start on a Rogue world that is orbiting mostly ruined Behemoth Ringworld. There is one section of the Ringworld that is undamaged and inhabited by primitives. There are no story events made for this yet. (Thank you DoctorNull for the suggestion)

Additional Compatible Mods:
Any Planetary Diversity additional mods will be compatible. Make sure that this mod is loaded after.
Popular Discussions View All (1)
52
24 Feb, 2023 @ 6:18am
PINNED: Bug reports
Witherfork
187 Comments
TastesLikeWall 15 Dec, 2024 @ 5:42pm 
@Fetfrumos96 this mod is no longer necessary as the compatibility is now built in to the main mod.
Fetfrumos96 30 Oct, 2024 @ 4:46am 
update the mod to the latest version 3.14.1 please.
Witherfork  [author] 16 Oct, 2024 @ 8:00am 
This is abandonware. It's only still up for someone else to come and pick up (if they even need to). You shouldn't use this in any game today unless you have backdated versions of PD + Gigas from 2022.
Platium 12 Oct, 2024 @ 7:20am 
can i use it with games i already started without the mod or do i have to start a new campain
Commander_Kell 9 Oct, 2024 @ 2:27am 
@Daniellm

Yeah, as Koi said... "won't crash" =/= "optimized".

There are numerous minor areas where Gigas and PD don't "break" each other, but they just look right past each other and grant you either multiple/redundant options for the same thing, or in some cases visual bugs that don't "break" your game but are really annoying.

Might do you well to read through the long, long list of features above and consider that those aren't necessarily provided by MOR before lecturing others on wishing for an update on a mod with significant QOL features.
koimeiji 8 Oct, 2024 @ 6:55pm 
@Daniellm
It's not that this mod added compatibility between Planetary Diversity and Gigastructures, but rather that it added interaction/crossover between them (as well as some minor fixes)

It's perfectly reasonable for people to wish for it to be updated, or for a fork to be made.
Daniellm 9 Aug, 2024 @ 10:05am 
Yearly reminder that this mod is not needed and will break your entire game, giga has in-built compatibility for planetary diversity, and has had that for years

Stop asking for updates, and stop using a mod that's literally breaking your game and then complain about it breaking your game
ItsDaKoolaidDude 2 Jul, 2024 @ 12:32pm 
This mod might require a quick update, as UI Overhaul had made an update and its collectively broken the compatibility between Giga, UI, its compatibility patches and possibly broken this.
thecommonnate 22 Feb, 2024 @ 5:13am 
I liked this mod, can I get an update
SpacePoon 28 Nov, 2023 @ 1:42pm 
It was a good mod so I'll keep asking for updates.