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Yeah, as Koi said... "won't crash" =/= "optimized".
There are numerous minor areas where Gigas and PD don't "break" each other, but they just look right past each other and grant you either multiple/redundant options for the same thing, or in some cases visual bugs that don't "break" your game but are really annoying.
Might do you well to read through the long, long list of features above and consider that those aren't necessarily provided by MOR before lecturing others on wishing for an update on a mod with significant QOL features.
It's not that this mod added compatibility between Planetary Diversity and Gigastructures, but rather that it added interaction/crossover between them (as well as some minor fixes)
It's perfectly reasonable for people to wish for it to be updated, or for a fork to be made.
Stop asking for updates, and stop using a mod that's literally breaking your game and then complain about it breaking your game
To the extent that it causes consistent crashes or breaks origins in a way that result in your empire being destroyed on game start.
Why are you defending people asking for updates on broken, dead, unnecessary mods. You got a problem? Fork the mod, or go away.
This mod has not been updated in awhile!
This mod has never been needed, ever.
DO NOT FUCKING USE IT
So it is near to mid-February but nothing happend.
No response from Mr. Witherfork, so I think it is abandoned.
I can't say for sure, but I believe it does, yes. If I am right there will be a planetary decision for it. I know the option exists for the other planetary habitats.
why is it abandoned
This patch is for Gullis Technologies, not Gullis Modifiers. So this patch you mention addresses something completely different.
In addition, Giga Diversity not only fixes bugs, it complements and brings together features that each mod has and create synergies. This goes further than a compatibility patch.