Total War: WARHAMMER III

Total War: WARHAMMER III

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Better Blade of Shadows
   
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Tags: mod
File Size
Posted
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7.318 KB
25 Aug, 2022 @ 1:14am
31 Aug, 2023 @ 4:09pm
9 Change Notes ( view )

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Better Blade of Shadows

Description
Be'lakor wields an infamous blade made from pure shadow, and in a wise move RoC Be'lakor does not actually use his weapon slot to get the benefits of this.

That was changed in IE, so this mod buffs the weapon he now gets up so it's not a weapon that you'd probably swap off after getting something better.

Changes:
  • Grants increased undivided authority (2 -> 5)
  • Grants increased melee attack (8 -> 30)
  • Grants increased weapon strength (15% -> 20%)
  • Grants AP damage (+400)
  • Grants Unbreakable
  • Grants ward save (20%)
  • Reduces spell cost by 20% (Only affects Be'lakor, so only shadow by default)

Once again, this is a quick and simple mod. Should be compatible with basically everything except my artefacts of legends, which includes this, or mods that also adjust the item.


See my other mods!
Better Archaon Items
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2853327077

Better Slaughter and Carnage
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790278710

Artefacts of Legends!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855364225
39 Comments
Dragen Everchosen 8 May, 2024 @ 3:18am 
Ah alright cool! Goodluck brother! Love The mods
TOOTHBRUSHDUCK  [author] 5 May, 2024 @ 6:29pm 
RN working through irl things primarily, but I do continue to maintain and update my mods, especially artefacts of legends, my deathshrieker buffs, and some small WoC ones. Then I'll go where my modding whims take me really
Dragen Everchosen 5 May, 2024 @ 8:27am 
I can understand that yeah, do you have any plans for next? ahh ok cool! thank you for the help :D
TOOTHBRUSHDUCK  [author] 4 May, 2024 @ 2:57am 
Yeah, I started making a few standalone ones first then just went 'why not just do everyone at once, then I can make them arguably stronger and have more shared effects'.
Same table, yeah. You want to add a new line (or make a mod that adds a new line), make sure the item id is correct, then find something that gives unbreakable to steal the ids and scopes from. Normally character_to_character_own (or something like that) is for self buffs, then the id for unbreakable, and value of 1
Dragen Everchosen 4 May, 2024 @ 2:52am 
oh alright, yeah makes sense Iguess. I love this one for belakor so thanks for that :D Oh and in regarding adding something like unbreakable or relinquary of corruption, or mabye just adding something new in general to an item in RPFM, would that be in the same area? ancillary_to_effects_tables? thanks for the help :D
TOOTHBRUSHDUCK  [author] 3 May, 2024 @ 5:30pm 
He does not have a standalone, I avoid making too many now since they take a lot of maintainance and duplicate files between them and feel more cheaty that your enemies also being scarier. You primary want the ancillary_to_effects_tables primarily, they control the item bonuses themselves
Dragen Everchosen 3 May, 2024 @ 12:35pm 
ahh ok cool! does he have standalone mod of that? BTW when you are editing the stats and info of the items, what is the file name called? in RPFM if thats what you are using
TOOTHBRUSHDUCK  [author] 3 May, 2024 @ 8:53am 
Vlad is also buffed in my Artefacts of Legends mod, which buffs every LL and most LHs
Dragen Everchosen 2 May, 2024 @ 4:21am 
Would you be interested in doing a mod like this for vlad?
Dragen Everchosen 1 May, 2024 @ 9:22am 
Awesome Thanks!