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A new character should have appeared in front of the stagecoaches.
I added a variable to force it, but you need to reload a save from before activating the mayor's wife's disappearance quest.
Sorry for this bug, I hope you'll be able to fix it with the campaign update to version 1.6.
Looking forward to your feedback.
To start the investigation into the burgomaster's wife disappearance, you need to speak with the stable hand in front of the stables at the entrance of "Rive Tranquille". The entrance to the Juggernaut is blocked and can be opened from the other side.
The entrance to the cave is located northeast of the Rive Tranquille road.
Have fun!
I should mention that when I fast-travel to the Nursery in the Southeast corner of the map with 4 characters, one of them gets stuck in an impassible bit of terrain.
Thank you for playing Rive Tranquille.
To enter Roden-Bech's lair, The slab with the rock is a decoy. To enter Roden-Bech's lair, there is a hidden slab at the back of the cavity that houses a torch. By pressing the Alt key, you should be able to reveal it. Once you have entered Roden-Bech's lair, you will find the key that opens the gate to the central area with the final nest. To enter Roden-Bech's treasure room, all I can say for now is that you need to first activate a hidden trapdoor that triggers a hidden teleporter, which you will find by following the "Light at the end of the Tunnel" clues. To reach the passage behind the warped gates, you need to find another way. The one you mentioned is sealed. Try to progress a bit with these hints and come back to me if you're having difficulty. It's a very challenging dungeon. Enjoy the game! .
-Central Area. I was able to shadow step one character into the area with the last nest and kill the Crimson Spider with a crossbow. The spider does not seem to give chase. I then explored the rest of this area, found a button on the wall and clicked it. Nothing seems to have happened and I cannot enter the treasure room. I can see a hole in the wall behind the weapon rack but cannot find any way to get to it. The clue "Light at the end of the Tunnel" didn't help me.
-The lair of Roden-Bech: there does not seem to be any way to get this gate open. I see the tiles on the floor. One of them has a stone block that I shoved on top, but stepping on the other three in various order does not seem to trigger anything.
-Numerous Locked Gates. I shadow-stepped one character to the button on the wall to get one gate open. I feel like I was supposed to start by the wall plaque that says something about travelling with speed. That gate does not open. I have not been able to open the gate that mentions "Trust the Invisible". I have travelled the whole dungeon with no light source and have not seen anything revealed to me.
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