Total War: WARHAMMER III

Total War: WARHAMMER III

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Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
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Tags: mod
File Size
Posted
Updated
140.204 MB
1 Sep, 2022 @ 6:46am
19 May @ 3:43am
27 Change Notes ( view )

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Moulder's Menagerie (Chimaerats, Stormfiends, and More!)

In 1 collection by ChaosRobie
The Official ChaosRobie Collection
17 items
Description
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven.

Description
Chimaerats are anti-infantry single-entity monsters recruitable by all Skaven factions. They are recruitable at tier 5 at the Laboratory. Chimaerats have regeneration as well as a warpfire breath attack.

Aberrations are unbreakable monstrous infantry. They are recruitable at tier 1 at the Growth Vats. Aberrations can rampage.

Burrowing Behemoths are single-entity monsters, recruitable at tier 4. They can break walls using a new digging animation that I made! And they can burrow, effectively allowing them to teleport across the battlefield!

Giant Rats are another meat shield and Armoured Rat Ogres are exactly what they sound like.

Stormfiends are monstrous infantry and monstrous missile infantry. There's the Ratling Cannon, Warpfire Projector, and Windlauncher versions which have ranged attacks. Then there's the Warp Brazier, Grinderfist, Shock Gauntlet, and Doomflayer Gauntlet versions which are melee-oriented. None of these are available from the Growth Vat and require both the level 4/5 Lab and level 4/5 Mutation building to recruit. When playing as Clan Skryre, Stormfiends have a section in the Forbidden Workshop, with a some upgrades and rewards.

Skill, Technology, and Building Tooltips have been updated.

Compatibility Mods

Note: This mod replaces the Flesh Lab script and Ikit Workshop script. There will be some compatibility issues if another mod does the same thing.

Vandy's Mod Configuration Tool can be used to enable/disable units a la carte.

Credit and Attribution
Modelling, texturing, and animation work by ChaosRobie. Armoured Rat Ogres, Warp Brazier, Shock Gauntlet, Windlauncher, and Doomflayer Gauntlet Stormfiends by Skørne. Stormfiend model help from Xenon. Burrowing Behemoth burrowing script by prop joe! Unit cards and 2d art by Maal.

Thanks to Crisord for the mod banner and Giant Rat textures. Thanks to Sergej, Aider, JvJ, and Obsidian for some stat and balancing stuff. Thanks to VM_BERRSERK for multiplayer balancing.

Chimaerats, Aberrations, Armoured Rat Ogres, Burrowing Behemoths, and Giant Rats are a Games Workshop IP and are described in White Dwarf issue #311. Stormfiends are mentioned in Warhammer: The End Times.

Contact
I'm usually on the C&C Modding Discord[discordapp.com]. You can ask questions there. Also feel free to DM me (ChaosRobie#1489).
Popular Discussions View All (1)
1
20 Jan, 2024 @ 1:19pm
Missing leadership bonus from tech (Armored Rat Ogres)
アルベルト Pietralunga
250 Comments
Ooh-la-la, It's GAGA!! 3 Jul @ 11:48am 
This ogre ranged units are rly underpowered compared to their vanilla smol rats
Ooh-la-la, It's GAGA!! 3 Jul @ 10:37am 
Say WHAT tanks?
Link pls
Mali 26 Jun @ 1:05pm 
@lordziffy: not balanced at all. It is brutal and fun. Like the mods for dwarf nuke tanks, etc. Absolutely amazing! :D
lordziffy 26 Jun @ 5:28am 
Anyone with experience with this mod, how is it balance wise relative to the base game?
HistoriesPiston 20 Jun @ 11:35pm 
Does this workshop replacement conflict with availability of units for Clan Ikits faction?
VioletGrey\\TTV 8 Jun @ 8:04pm 
could we get a Allied recruitment table with these great units?
ethonian28 15 May @ 12:09am 
Wondering how to get the ror?
Tforson 12 May @ 7:40am 
Can we ask for update from the autor pls ? Here take my points :D
flameshroud 7 May @ 3:56pm 
@spark, playing with ikit as well, together with a son of mods, can access all the stormfiends so has to be on your end
MoW 6 May @ 6:11pm 
Does this mod still works?