Total War: WARHAMMER III

Total War: WARHAMMER III

Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
250 Comments
Ooh-la-la, It's GAGA!! 3 Jul @ 11:48am 
This ogre ranged units are rly underpowered compared to their vanilla smol rats
Ooh-la-la, It's GAGA!! 3 Jul @ 10:37am 
Say WHAT tanks?
Link pls
Mali 26 Jun @ 1:05pm 
@lordziffy: not balanced at all. It is brutal and fun. Like the mods for dwarf nuke tanks, etc. Absolutely amazing! :D
lordziffy 26 Jun @ 5:28am 
Anyone with experience with this mod, how is it balance wise relative to the base game?
HistoriesPiston 20 Jun @ 11:35pm 
Does this workshop replacement conflict with availability of units for Clan Ikits faction?
VioletGrey\\TTV 8 Jun @ 8:04pm 
could we get a Allied recruitment table with these great units?
ethonian28 15 May @ 12:09am 
Wondering how to get the ror?
Tforson 12 May @ 7:40am 
Can we ask for update from the autor pls ? Here take my points :D
flameshroud 7 May @ 3:56pm 
@spark, playing with ikit as well, together with a son of mods, can access all the stormfiends so has to be on your end
MoW 6 May @ 6:11pm 
Does this mod still works?
Spark 30 Apr @ 2:21pm 
Having issues with Ikit using this mod not allowing me to get the anchillaries when i upgrade my workshop, also not being able to access the stormfiend workshop page as ikit. works for a friend of mine with a tech tree mod and a hero skills mod being the only differences between our mod lists.
flameshroud 29 Apr @ 4:38am 
hey, i really love those stormfiends! well done, i had a question, would it be possible to let the ranged ones benefit from the red line upgrades that benefit weapon teams?
♥♥♥ war arena 18 Apr @ 7:45pm 
causes crashes unfortunately
Inerael 14 Apr @ 3:12pm 
amazing mod ! Just wondering does someone know if there is a way to get Stormfiends armor same color as faction ?
Anyway thanks you
Óðinn Alföðr 22 Mar @ 4:09am 
My game crashes a lot because of this mod lately.:WH3_horror_Blegh::WH3_horror_Blegh::steamsad:
Malidictus 3 Feb @ 2:45pm 
I've run into a new problem which wasn't present prior to activating this mod. Battles seem to "freeze" randomly. Sometimes the action resumes, but other times it stays that way forever, forcing me to Alt+F4 the game. I don't know if it's a mod conflict, but it wasn't present in previous campaigns, even when playing Skaven.
Malidictus 3 Feb @ 9:34am 
Yeah, overall performance takes a massive nosedive with this mod. It's fine in battles, but out on the campaign map, I lose a good 30 FPS (70 down to 40) just doing nothing. The massive freeze when opening the Flesh Lab is there in vanilla, but the framerate drop isn't.

*edit* This only happens with Clan Moulder, though. I tried a game with Ikit and his performance is just fine.
ChaosRobie  [author] 2 Feb @ 2:12pm 
No it doesn't because that weird freeze/stutter also happens in vanilla.
RTKBlade 1 Feb @ 2:53pm 
this mod kills my performance for some reason
Lil125 (not muted) 25 Jan @ 12:46pm 
Dont know why but when playing with Throt with this mod the game just becomes a stuttering fest but any other lords are fine
Nukular Power 19 Jan @ 9:33pm 
love this mod, nice that it integrates for ikkit too
Lil125 (not muted) 15 Jan @ 1:40am 
this mod needs an update it makes my game slow as hell and a big delay when pressing the moulder lab mechanic
[BRE] Humbert "Le Frog" 24 Dec, 2024 @ 10:33am 
Update?
Ratatoy 16 Dec, 2024 @ 8:20am 
Does it work with the new dlc?
fwyb 20 Nov, 2024 @ 2:39pm 
sorry if this has been asked before, is the hp of the armored rat ogers and other mod units supposed to be a lot less than the normal ones in ultra unit size?
The Drink 9 Nov, 2024 @ 8:41pm 
Does this work in the Battles Mode?
LimeUser 27 Sep, 2024 @ 5:38am 
Would it be possible to add an option in the MCT menu to unlock/enable the Ikit workshop buffs for factions other than Ikit?
Fully understandable if you find me annoying, i find myself annoying from time to time aswell.
Ikrani 24 Sep, 2024 @ 7:38am 
I was wondering why Giant Rats were on the table top but not in Total War. Glad I happened across this.
LimeUser 19 Sep, 2024 @ 5:55am 
Just realized i have already written about this compatibility issue on that mod page
LimeUser 19 Sep, 2024 @ 5:52am 
The mod in question is this massive one
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882587644
It's just a small annoyance but knowing where the problem is could help.

I'm sadly not capable of modding and too paranoid to change files myself so i will most likely forward any info to the other mod creator.
LimeUser 19 Sep, 2024 @ 5:47am 
When gaining Ikits workshop using a confederation mod the stormfiends are not available for upgrade, is there a possibility of fixing this?
Blue bird does things 5 Sep, 2024 @ 11:48pm 
hey does anyone know if there is a different radious compatibility mod/fix? Its out of date and I think DarkRite isn't going to update it.
LordKastillo 1 Sep, 2024 @ 5:38am 
Hi @ChaosRobie ! I love the mod and the units it adds and I'm playing it for my Moulder campaign. However I found that the mod lacks a lot of balance, so I've tweaked the DB myself for my playthrough to make each unit perform according to their cost and more unique, as some units were in a strange spot. Please let me know if you're interested and I'll share the changes with you. Thanks for your work!
ChaosRobie  [author] 20 Aug, 2024 @ 12:39pm 
Unsub, resub. Gosh I get tired of saying that phrase. :KScared:
Crispr cas 8 20 Aug, 2024 @ 11:47am 
Have the same crash report as DemonDeity97
ChaosRobie  [author] 20 Aug, 2024 @ 11:27am 
Like I did 21 minutes ago? :KScared:
DemonDeity97 20 Aug, 2024 @ 11:27am 
Something about the Stormfiends
DemonDeity97 20 Aug, 2024 @ 11:26am 
Database Crash ... !cr_skaven_unit_dumping_grounds. Please Fix, this great mod YES YES!!!
GOW LIKE A BOSS 30 Jul, 2024 @ 2:57pm 
I've noticed that the sound effect from the Flesh Laboratory is gone when adding Augments. It's a small thing, but any chance of bringing that back? It still makes the sound when you open the Flesh Laboratory, but adding augments just makes a click sound instead of the usual (much cooler) sound.
Makaveli 21 Jul, 2024 @ 4:22am 
I can't seem to get the RoR stormfiends to unlock.
Inerael 19 Jul, 2024 @ 3:53pm 
@Munchy Turnip why will this mod not be comaptible in multiplayer ? I'm gonna try soon
MrMcNobody 13 Jul, 2024 @ 5:18am 
i dont think this mod is compatibale with: 合邦就能用 confiderating you can get 5.1
: (
MrMcNobody 9 Jul, 2024 @ 5:17am 
i have a issue here i completed all non-mod skryer tech and now i cant do the mod ones
sigmars_disciple 17 Jun, 2024 @ 2:42am 
But short answer: NO, it doesn't. This is a unit mod, totally indpependent from the Skaven Clans mod and as such, the units should show everywhere. Mods like this should always be compatible with any other mod on the workshop.... <3
sigmars_disciple 17 Jun, 2024 @ 2:41am 
@Wilk Conflict in what way? It's impossible to answer a question if it seems whoever's asking is totally unsure of what the question actually is.... <3
Munchy Turnip 5 Jun, 2024 @ 10:12pm 
The mod seems amazing, but I've encountered an issue where it doesn't seem compatible with multiplayer. Does anyone else have this issue?
Wilk 23 May, 2024 @ 4:41am 
Does this mod conflict with SCM Skaven Clans - The Underempire Expands?
Inerael 14 May, 2024 @ 12:10pm 
amazing mod, its perfect thanks you ! Just wondering if its normal that stormfiend armor color donc take the faction color ?
Thx :)
veresrobi18 3 May, 2024 @ 2:09am 
@olekjaer86 Yes, I have seen the upgrades in Ikit's workshop. My question was referring skaven technologies in general. Anyways, thx for the reply.
olekjaer86 2 May, 2024 @ 1:12pm 
@veresrobi18 it should be the "beast/moulder" that boost stormfiend - other then that, are you playing Ikit Claw - then you can further upgrade stormfiends in Ikits technologies .