Total War: WARHAMMER III

Total War: WARHAMMER III

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Dismounted Reiksguard Knights
   
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Tags: mod
File Size
Posted
Updated
979.740 KB
2 Sep, 2022 @ 1:43pm
30 Aug, 2024 @ 5:16am
11 Change Notes ( view )

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Dismounted Reiksguard Knights

In 2 collections by Nox
Nox's Total War: Warhammer III Mods
6 items
The Grand Order of the Reiksguard - Total War Warhammer III
6 items
Description
Welcome Everyone!

This mod is a port of my Dismounted Reiksguard Knights unit from Total War Warhammer 1 & 2. I hope you enjoy using it but feel free to tell me what you think and leave constructive feedback so i know what's good and where things could or should be improved :)

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1. General Description:

This mod introduces a new unit of very heavy infantry to the empire of man to hold the line against it's countless enemies:

Dismounted Reiksguard Knights

"Equipped with the best armour and weapons, Dismounted Reiksguard Knights form a solid line of defense against the enemies of the Empire."

Pros:
  • Great Defense thanks to heavy plate armour and shields
  • Superb moral due to their strong discipline, elite training and acompanying officer
Cons:
  • Vulnerable to armour piercing weapons
  • High costs as they use expensive equipment

Factions:
  • Reikland
  • The Golden Order
  • Cult of Sigmar
  • The Huntmarshal's Expedition

Recruitment:
They can be recruited at Castle Reikguard in Altdorf or any Reiksfort after building an armoury (rank 2).


2. Base Stats:

Their base stats are as follows:
  • Stats:
    • Ultra Unit Size: 120
    • Cap: No Cap
    • HP: 9000
    • Armour: 120 (Shielded 35%)
    • Leadership: 80
    • Speed: 30
    • Melee Attack: 39
    • Melee Defense: 45
    • Weapon Strength: 38 (29 normal + 9 AP)
    • Charge Bonus: 18
  • Costs:
    • Cost: 1250
    • Upkeep: 325
  • Attributes:
    • Hide in forests


3. Technology and Skills:

The unit does receive bonuses from unlocked technologies and skills roughly comparable to those of the State Troops (Sword & Shield).

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My other Mods:

I hope you enjoy using this mod. If you do, then there is more to discover!

You can find all of my mods for Total War Warhammer 3 in this collection:
-> Nox's Total War - Warhammer III Mods
24 Comments
MertAydogan 19 Nov, 2024 @ 12:05pm 
Can you add capes to other reiksguard as well
ByOdinsBart 19 Oct, 2024 @ 11:48am 
Elspeth really needs these. Or is it possible to make a dismounted Knights of the Black Rose Mod for her? That would be sick.
LemonOkayeg 12 Sep, 2024 @ 9:16am 
Please update so elpeth can use them
Pimmy 6 Sep, 2024 @ 11:30am 
Would be awesome if Elspeth could recruit these units too!
LionHeart 22 Jun, 2024 @ 6:52pm 
is it possible to make it able so wissenland & nuln can recruit these too please
I'm Kinda Like A Big Deal 19 Apr, 2024 @ 1:16pm 
I appreciate your hard work on this mod. Do you have any intention of bringing the dismounted Knights of Blazing Sun to Warhammer 3?
No Name 23 Sep, 2023 @ 7:35am 
Appreciate the update. Hope to see your imperial guard mod ported from Warhammer 2 someday.
Orendiz 13 May, 2023 @ 3:22pm 
Hey man, just wanted to let you know the unit does not have proper faction color mask for it. The unit in every faction has the same red and white feathers and exposed clothing, resulting in identical Dismounted Reiksguard Knights for both sides.
SCP-8008135 "Kosher Porn" 24 Apr, 2023 @ 8:21am 
Hey mate, will this ever be updated for 3.0? No worries if not, just curious if I should keep an eye on this
Terminator62100 23 Nov, 2022 @ 11:14am 
nice job however there is a mass problem with the units, the mass is too high can you change that?