Total War: WARHAMMER III

Total War: WARHAMMER III

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Skink Mage-Priest - Generic Lord for Lizardmen
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Tags: mod
File Size
Posted
Updated
34.383 MB
3 Sep, 2022 @ 2:37am
18 Jun @ 6:08am
34 Change Notes ( view )

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Skink Mage-Priest - Generic Lord for Lizardmen

In 1 collection by Ubermorgen
Ubermorgen WH3 mods
19 items
Description
This mod adds a new generic caster lord to all lizardmen factions - the "Skink Mage-Priest" as well as a new generic hero: "Chameleon Skink Huntmaster". The Skink Mage-Priest has 9 different variants for all of the basic magic lores: heavens, light, beasts, fire, life, metal, death, shadows, high. For Nakai these lords are fully functional horde characters. Mod ported from WH2 with minor balance adjustments as well as new textures and models.


Mod Features
  • Skink Mage-Priest (generic lord) - unlocked via Rite of Awakening
    The skill tree of Skink Mage-Priests includes the blessing skills from Saurus Old-Bloods as well as the usual skills for their respective magic lore: heavens, light, beasts, fire, life. They have 3 different mounts: terradon, stegadon and ancient stegadon - while each magic lore variant gets a 4th mount that is different from the others, like for example Ripperdactyl for Heavens variant or Stegadon (Revivification Crystal) for the Life variant. They are unlocked via the Rite of Awakening and benefit from any effects, skills and tech affecting Slann.

  • Chameleon Skink Huntmaster (generic hero)
    Chameleon skink assassins have a similar skilltree and stats as skink chiefs, but are more focused on ranged combat. They can unlock a custom "snipe shot" ability which weakens enemy heroes / lords when hit. Can be recruited from skinks T2 building or from the landmark "chameleon shrine" in Axlotl. They benefit from the same effects, skills and tech as regular skink chiefs.

Unit Cards
Beasts
Fire
Heavens
Life
Light
Chameleon Skink


Submods

I appreciate any kind of feedback, be it like, favourite or constructive criticism.



thanks for your time and have fun,
Uber
79 Comments
Ubermorgen  [author] 18 Jun @ 6:08am 
updated for 6.2
Ubermorgen  [author] 5 Jun @ 12:39pm 
@TToKKang: On the contrary! I have added a link to your translation in the mod description. Thank you for the submod!
TToKKang 5 Jun @ 1:09am 
Hello! I received a request and translated this mod into Korean and uploaded it. If you don't like what I uploaded, I will delete it!
Ubermorgen  [author] 30 Mar @ 4:03pm 
@MVGkaiser: Thanks for the notice, guess there was a problem with steam workshop. I pressed update again today, it should be fixed now.
MVGkaiser 30 Mar @ 12:41am 
thanks for the hard work!

though, why does this page not reflect the update?
Ubermorgen  [author] 25 Mar @ 3:30pm 
updated for 6.1
Ubermorgen  [author] 12 Dec, 2024 @ 3:13pm 
updated for 6.0
Ubermorgen  [author] 1 Dec, 2024 @ 2:07am 
@Elemental Israelite: Not that I know of, I usually link submods in the mod description when I find hem or somebody tells me they made one.
Elemental Israelite 30 Nov, 2024 @ 10:45am 
Does an SFO submod for this exist somewhere? If so, it is very hard to find.
Ubermorgen  [author] 1 Nov, 2024 @ 3:40am 
updated for 5.3