Total War: ROME REMASTERED

Total War: ROME REMASTERED

116 ratings
Barbarus Mundi: Campaign Map Overhaul
4
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Feature: Campaign, Map
File Size
Posted
Updated
2.550 GB
4 Sep, 2022 @ 2:41am
31 Dec, 2022 @ 12:29pm
5 Change Notes ( view )

Subscribe to download
Barbarus Mundi: Campaign Map Overhaul

Description
Ported to BI, this mod is perfect for anyone who wants to play BI with the Imperator Mundi map. Featuring 630* regions, conquer your way across a map that spans the ancient world from dreary Britannia to the faraway reaches of the Indus, Based off the epic Imperator Rome and Imperium Universalis maps, build a truly massive empire that surpasses even Alexander's ambitions!

In addition to the changed campaign map, this mod increases movement range, increases the population limits and thresholds needed to upgrade cities, and reduces the distance to capital penalties.

Any modder which wishes to use this map in their projects is welcome to do so, provided that credit is given.

My heartfelt thanks goes to the Total War modding community for the tools, tutorials, and collective knowledge that I have depended on to develop this project and bring it to fruition as well as the teams behind Imperator Rome and Imperium Universalis which inspired this map. Map Mesh generated with IWTE. Map Texture provided by Lyrecryer. Orginial Map made by DaWang.
Popular Discussions View All (1)
2
29 May, 2023 @ 12:04pm
Bug Reports
Lyrecryer
49 Comments
khider.yassine 7 Feb @ 3:06pm 
The Game show me this message. whats is the solution please ? "Error in descr file Q:
\Feral|Steam|Workshop| "Could not find faction name '' in expanded string"
Aristoxenus 19 Jan @ 6:34pm 
Is anyone experiencing that the AI is all mighty and so powerful around difficulty hard and very hard?
It would had been cool to add India from Alexander the Great DLC at least making them start with 2-3 regions.
It lacks factions.
A little list:
-India (starting in northern India and having to conquer their way south)
--Vascones (Tributary stae of WRE like in real life)
-Mahoza (Persian-Jewish city state,either a vassal or at war)
-Free city of Sparta (you know, the touristic Sparta the Romans loved so much? yes it was a free city, so an ally of the ERE)
-Hephtalites, *unlike their name, they were Scythian people and not hunnic)
-Bosphoran/Bosporan Kingdom, (the last independant Greek state, a vassal of ERE)
Junaz2268 9 Nov, 2024 @ 1:03pm 
growth should be reduced, you spend more time worrying about that than paying attention to the rest of the game
Aristoxenus 6 Nov, 2024 @ 3:37pm 
It says something about britannia inferior crash, when after clicking "start campaign"
Texian45 8 Oct, 2024 @ 11:21am 
man i was hoping to take the huns to mid india :/
Lyrecryer  [author] 7 Aug, 2024 @ 8:07am 
@S1NGHA I'm not sure how it's not showing up for you as it is for me?
S1NGHA 6 Aug, 2024 @ 11:29am 
So are the ERE and WRE not playable in this mod? They are not on the list of playable factions. I checked the box in their UI and even went as far as to mod the descr file.
Aristoxenus 22 Jun, 2024 @ 7:10pm 
Could some units or factions be added? I can help for the information research
jam.izm 23 Mar, 2024 @ 1:20pm 
add factions more
Aristoxenus 27 Jan, 2024 @ 2:05pm 
I agree with @Carthago Delenda Est, and il add to maybe add the Vascones as they were active in the late Roman Empire. To make them start as a Tributary state with limited but strong units, have you heard about the Cohort II Vasconum? Or the fact that Mercenary Balearic Slingers were still used in the 5th century?
(Yes, I know a lot about Hispanian History during the Roman times, I could help you)