Total War: WARHAMMER III

Total War: WARHAMMER III

46 ratings
Elven Synced Marching
   
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Tags: mod
File Size
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453.695 KB
4 Sep, 2022 @ 3:42pm
31 May, 2023 @ 10:10am
4 Change Notes ( view )

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Elven Synced Marching

Description
A simple change that makes Elven spearmen/swordsmen units march in unison by syncing the movement animations like skeleton warriors.

made to accompany my other mod: Elven Formed Attack

Compatibility:
- Everything except mods that change the land_units tables.
28 Comments
Magnetcross 2 Oct, 2024 @ 2:24am 
rip mod
Estellus 24 Jun, 2024 @ 5:37pm 
I reported that a year ago. Safe to say, this mod is dead.
melta 24 Jun, 2024 @ 5:15pm 
I just played a battle and was so confused as to why Black Ark Corsairs didn't have forest hide. I thought this mod might be responsible and I also assumed it was the skelly march animation.
Dreadspears were also undead, so I think you're on track SoftSpeed.
Nairn 21 Jun, 2024 @ 11:08am 
Be warned this mod removes the ability to hide from elven units and instead adds the fear debuff to them I assume author copied a bit to much of the skeleton warriors over by accident.
Mobiusly Ghost 17 Sep, 2023 @ 8:30pm 
you need to update this mod because it removes abilities and unit stats that HE units are supposed to have, like charge reflection.
Blackwolf 12 Aug, 2023 @ 9:19pm 
some footage or screenshots comparing the effects of the mod could be useful so we can report if it does have effect or not tbh
ONX | LOKIN 1 Aug, 2023 @ 1:43am 
Please man, we need a submod with Radious, we need it, please
Estellus 4 May, 2023 @ 4:02pm 
Bug report: for some reason, loading this mod removes the Hide and Charge Defense abilities from all non-modded High Elven units.

Yes, I am sure. Yes, I did just go through a 110 mod list one by one to make sure it was this. No, I do not know why.
Grandolph  [author] 30 Mar, 2023 @ 6:01pm 
@Mobiusly Ghost yeah it'd just be adding the trait to the SFO versions.
Mobiusly Ghost 29 Mar, 2023 @ 12:40pm 
If you have the spare time, making a separate SFO version of the mod would be super appreciated. From what I can tell the mod works as is with SFO it just reverts the stats of the units to vanilla. So the only change you would have to make is moving the SFO stats over right?