RimWorld

RimWorld

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VFE Mechanoids - Makeshift Robots
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Mod, 1.3
File Size
Posted
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1.714 MB
5 Sep, 2022 @ 6:22am
6 Sep, 2022 @ 11:38am
2 Change Notes ( view )

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VFE Mechanoids - Makeshift Robots

In 1 collection by Capataina
Capataina - All of my Mods!
16 items
Description
VFE Mechanoids add-on that adds makeshift robots, mainly for the earlier stages of the game. I was doing single pawn runs and noticed that almost all automation comes very late into the game. I wanted to make a mod that would help me automate cleaning, hauling and construction for the early game as well. I am not planning on expanding this mod all that much since I don't want to automate harder tasks, but these 3 tasks can be automated quite early into the game now.

NEW UPDATE - Added a maid bot, which is basically a broadcaster robot mixed with a cleaner. Its cute.


All 4 of the robots are very slow, consume a decent amount of electricity so you can't just spam them, especially in the early game, and they are rather bad at their work, meaning slow working speed overall. Regardless, this mod makes things easier of course. The bots can be made after a new research added in vanilla expanded tab, optionally you can also buy it from certain traders. It is rather hard to buy many of them through traders though, as I specifically made them rather expensive for how useful they are.



Requires VFE Mechanoids and VE Framework to function as almost all the code was supplied by those.


The Maid bot texture was made by DetVisor on discord. Great artist and very easy to work with.

NOTE: THE REST OF THE TEXTURES USED IN THIS MOD ARE VFE MECHANOID TEXTURES, RECOLORED. If there are any problems about the usage of the art in the original mod, I will do my best to change the textures. The reason I copied the textures for now is because I'm a disgusting artist.



If you like my mods or have any suggestions for this mod, or you just enjoyed the mod and want to let me know, please leave a comment, I appreciate the attention a lot! :)

Should be safe to add mid save and also should be compatible with every other mod out there EXCEPT LOCKS!!! Locks mod series change how the pawns are supposed to do pathfinding, so they break bots. Watch out for the mod.

This mod is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. For more information, visit https://creativecommons.org/licenses/by-sa/4.0/.

Basically, you can use this mod as a template for your own mods, as long as you credit me as the source.
Popular Discussions View All (2)
0
12 Feb, 2024 @ 3:38am
pls update to 1.4 @mlie
VLADIMIR MEWTIN
0
31 Jan, 2023 @ 3:33pm
worship the cleancaster
seabazian
47 Comments
Rachel L 2 Nov, 2023 @ 7:35am 
Someone needs to update this to 1.4
Capataina  [author] 25 Jul, 2023 @ 9:42am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3008937184

For those who want the basic maid mechanoid, I made a new mod for 1.4 that utilises the mech system from vanilla biotech expansion to add a maid mech.
Capataina  [author] 3 Jul, 2023 @ 2:22pm 
If I ever get back to modding, I'll just let the new creator know and we can arrange something then, but until then, this mod is up for anyone to use it and update it and share it as long as they also link this mod.

Thanks everyone.
Capataina  [author] 3 Jul, 2023 @ 2:22pm 
I most likely won't update this mod, just so everyone knows. I stopped developing mods for games so if anyone wants to take this mod and update it, go ahead.
SCVL 28 Oct, 2022 @ 2:15pm 
Will this have 1.4 update?
Capataina  [author] 4 Oct, 2022 @ 3:25am 
I'll change it, thanks
Joomin 3 Oct, 2022 @ 9:33am 
Well i reloaded the save and it fixed the missing parts error, but then I realised I still had an issue with locks only after reading through the comments. Can you please change your description to include mod incompatibility with Locks 2, specifically this part of your mod description 'Should be safe to add mid save and also should be compatible with every other mod out there." Thanks for the great mod.
Joomin 3 Oct, 2022 @ 9:08am 
So i bought a couple of maid bots from a trader, theyve charged up and now they just wonder around not doing any actual work. Mechanoid parts are listed as 0/15? Whats going on here?
Myst Leissa 30 Sep, 2022 @ 3:35pm 
@Captaina, I'm just going to say this for the sake of "Incase you didn't know". No software is immune to bugs; and your denial of their existence (to say nothing of the denial of your human nature) has earned you a spot on my "Don't install this author's mods" list.
Capataina  [author] 18 Sep, 2022 @ 8:22am 
Hello everyone, so for some reason a lot of people are coming in with bug reports. There is literally no way this mod can have any sort of problems or bugs within it. Please check your mod list before posting things about compatibility here.

I utilised Vanilla Expanded Framework and Vanilla Mechanoids Expanded for the robots themselves, meaning if there are any bugs with the robots, its due to the vanilla expanded team themselves, which is highly unlikely.

Generally most of the conflicts are caused by known incompatibilities, conflicts or incompetent modders who released their first ever mods not knowing how to properly write protected overrides or proper harmony fixes.

Hope this clears things up for those who are having problems with their games. Please try and fix your mod list and get rid of the mods known to have multiple conflicts and incompatibilities with other mods. (Locks 2 for example.)