RimWorld

RimWorld

54 ratings
CE Black Powder revolvers
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.819 MB
9 Sep, 2022 @ 8:14pm
3 Jul, 2024 @ 4:10pm
30 Change Notes ( view )

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CE Black Powder revolvers

In 2 collections by Auggster
CE+ mods
13 items
CE Black Powder
4 items
Description
Adds a variety of vintage black powder revolvers to Combat Extended. Very useful early game as they can be made at the smithing table, or if you are up for a good challenge. Gives tribal a boast as well.

Includes 8 New Guns for all your dueling needs

Colt 1851 Navy
Colt Walker
Walch Revolver
Remington New Army
Starr Revolver
LeMat Revolver
Root Revolving Shotgun
Colt Ring Rifle

3 New ammo types
.44 Ball
.36 Ball
20 Bore Shot

New tribal pawn type the "Lightning"

Muzzle flash compatible!

Black powder Rifles
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2868870447

Q This gun is weak compared to (Modern gun)
A this is correct and the guns will not be buffed to compete with them

Q Will you make a Vanilla version?
A No, because don't know how to. If you want to make a vanilla patch for this mod, go ahead.

Combat Extended is a requirement
LeMat from this mod replaces the one from CE Attachments, load this mod after CE Attachments.

Made with VE settlers in mind, pawns will spawn with guns from this mod

Special thanks to Kripto, Serina Enjoyer, and the CE team for all art assets
15 Comments
Auggster  [author] 29 May @ 11:35am 
Intended though Combat Extendeds effect on barrel length calculations
Keshash 28 May @ 11:32am 
root revolving shotgun has very low spread, pellets barely spread at its max range. In comparison, awful root shotgun has 0.05 spread, while vanilla's awful modern mossberg has 0.22 spread
BranJ 26 Mar, 2024 @ 11:05am 
Nvm I just realized they're loaded 1 by one.
BranJ 26 Mar, 2024 @ 9:03am 
Very cool mod but the reload times should definitely be adjusted at least in consideration of the other western weapon mods, it's very wacky when an 1851 colt navy has a faster reload time than a single action army..
bugrilyus 16 Nov, 2023 @ 2:36am 
This is art
Auggster  [author] 28 Apr, 2023 @ 2:05pm 
It's working fine on my end by the problem you are having with this might be fixed in the next update
VII 28 Apr, 2023 @ 2:07am 
@Auggster any chance you could tell me why i cannot seem to get these working on a different crafting table changed it from machining but it still says to craft via machining table,tried both modded and unmodded work benches but it will not change over
Auggster  [author] 21 Nov, 2022 @ 4:58pm 
No
Dante Kalucz 21 Nov, 2022 @ 4:31pm 
if i have VE weapons , this mod will share same reaserch?
agznai 17 Sep, 2022 @ 6:31am 
This is good. Currently doing a tech vs tribe playthrough and normal guns are just too op