RimWorld

RimWorld

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CE Black Powder Rifles (Manny edition)
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.499 MB
28 Sep, 2022 @ 1:33pm
2 Aug @ 10:44pm
64 Change Notes ( view )

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CE Black Powder Rifles (Manny edition)

In 2 collections by Brad Armstrong
CE+ mods
13 items
CE Black Powder
4 items
Description
Adds a variety of vintage black powder rifles to CE. Very useful early game as they can be made at the smithing table, or if you are up for a good challenge use them exclusively to kill all man and beast alike.

Various new ammo types to make the guns more deadly, new "Musket buckshot" to turn your old smooth-bore into a powerful shotgun. HE ammo for to truly blow people away, and SABOT to cut right though those pesky Imperials. Gives tribals a boast as well.

Smith Carbine
Mississippi Rifle
1861 Springfield Rifle
1842 Musket
Harmonica Rifle
Hall Carbine
Plains Marksman Rifle
Whitworth Sniper
Hand mortar
Belgium Wall gun

New Flintlock Weapons
Kalthoff repeater
Doppelstutzen
Over/Under Flintlock Pistol
Ferguson Rifle
Axe Gun
Flintlock Wall gun
Brown Bess
Wheellock Pistol
Wheellock Hand mortar

Emplacements
12-pounder Whitworth
Chambers Machine gun

Other
Wheellock Pistol
Petronel matchlock
Fuse Bombs

Also, use CE Black Powder Revolvers for your secondary gun-slinging needs
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2860954237

Special thanks to Kripto, Serina Enjoyer, and the CE team for all art assets

Muzzle flash compatible!

CE is a requirement

Q This gun is weak compared to (Modern gun)
A this is correct and the guns will not be buffed to compete with them

Q Will you make a Vanilla version?
A No, because don't know how to. If you want to make a vanilla patch for this mod, go ahead.
23 Comments
gamerjack606 2 Dec, 2024 @ 10:12pm 
i will say this does need a flintlock pistol [insert your reasons why]
Brad Armstrong  [author] 4 Feb, 2024 @ 10:41am 
Its just a melee weapon
Super Seducer 3 Feb, 2024 @ 8:31pm 
Is the bayonet used in this mod functional? Or is it just a themed melee weapon. It doesnt seem to be able to fit on any guns.
Casey Jones 9 Jan, 2024 @ 10:11pm 
Ohhh this is what I was looking for! Thank you :)
trexxet 17 Dec, 2023 @ 11:01am 
i've made a patch to remove these cool guns from oogas boogas: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3115360054
Brad Armstrong  [author] 27 Nov, 2023 @ 5:44pm 
tech industrial most likely, that tag is on the percussion guns
WarlordKandyman 26 Nov, 2023 @ 3:00am 
This is a long shot but im playing with medieval overhaul and some recipes show up on the anvil it replaces the smithy with but a lot stuff on normal smithy from this mod is missing. Anyone know why some is there and most is not ? is the tech industrial ?
Best black powder gun pack by far.
electronicT 8 Oct, 2023 @ 3:53am 
Hi sorry, absolutely love this mod, don't really feel like playing without it, but I can't seem to ind the standard musket ball in crafting menus which really limits my abilities to use other black powder weapon mods like the Guns Galore ones, just looking to ask if there is any way I could about fixing it whether it's a patch or something other.
-Thanks
Yaveton 1 Sep, 2023 @ 12:42am 
Hi, I love this mod, finally I don't feel like rushing Gun Smithing.
Got a few caveats about it:
Bullets seem to be too slow, I feel like they shouldn't be as slow as they are now, but deffo not as fast as smokeless ammo.
The tech of Gunpowder shouldn't give you ability to make "magazine" muskets/rifle, f.e. Ferguson Rifle - I'd say it should be locked behind Breach Loading tech, and the rifles with multiple loads in one barrel maybe as "Advanced Muzzle Loaders"?
So that after researching Gunpowerd I don't have a choice of either spending 1 component on a rifle that reloads in 10s and has 1 shot, or a rifle that has 4 shots and also takes 10s
Ya Boi Kal 3 Jun, 2023 @ 9:12pm 
Really cool mod, btw. I was a big fan of the cap and ball revolvers. You got me wanting to get a Model 1858 carbine IRL.