Total War: WARHAMMER III

Total War: WARHAMMER III

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Alternate Weapon Choices [EARLY ALPHA]
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Tags: mod
File Size
Posted
Updated
4.261 MB
17 Sep, 2022 @ 12:28am
6 Sep, 2024 @ 7:59pm
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Alternate Weapon Choices [EARLY ALPHA]

Description
CURRENTLY IN ALPHA 07/09/24 (dd,mm,yy)
Lords are 25% done

As this is an ALPHA, problems are expected.

Currently adds 21 new generic lord loadouts to the game

Ever wanted to change the weapon being used by your generic lords?
Ever been forced to bring a spear to a gun fight or a sword to slay a carnosaur?
NO MORE!!

This mod allows weapon choices via mount options for generic lords so that you can adapt to any fight.
The weapons available are dependant on the unit loadouts of the faction in question.


Currently completed:
- Undivided Chaos Lords:
-- Greataxe
-- Halberd
- Khorne Chaos Lords:
-- Axe and Shield
-- Halberd
- Slaanesh Chaos Lords:
-- Hellscourge
- Orc Warboss
-- Great Choppa (Greataxe)
-- Dual Choppaz (Dual sword)
-- Long Choppa (Glaive)
- Night Goblin Warboss
-- Sneaky Stabbas (Dual Knifes)
-- Big Slicer (Greataxe)
-- Long Stabba (Halberd)
-- Bow
- Beastlord
-- Axe and Shield
-- Greataxe
- Doombull
-- Greataxe
-- Axe and Shield
- Prince
-- Greataxe
-- Halberd
-- Dual Swords
-- Shielded Sea Guard
- Dwarf Lord
-- Greataxe
-- Dual Axes
-- Drakegun
- Runelord
-- Dual Hammer
- Tzeench Chaos Lords
-- Sword and Shield
-- Greatsword
- General of the Empire
-- Greatsword
-- Pistol, Sword and Shield
-- Halberd

This is the current state of the mod:
- Lords work perfectly in custom battle. Use the chaos marks to change weapons
- Lords work perfectly in campaign battles. Campaign map has a problem with floating weapons.
- Lord portrait currently does not change to match weapon choice either
- Campaign change is managed by ancillary unlocked through a lvl 2 auto skill.

Current Workings:
- Master Engineer (Hochland Long Rifle), Huntsman General (Crossbow, Handgun).
- Animation/Skeleton fixes

Future Plans (In order):

Lords:
- Nurgle, Skaven, DE, WE, Vamp Count, Vamp Coast, Lzd, TK, Bret, Norsca, Ogres, Cathay, Kislev
71 Comments
crocodominator 4 Apr @ 6:55pm 
very cool idea
Lord Sleepy [C9] 26 Jan @ 12:05pm 
The Empire General with Pistol has a Bug. that his Hands and Body is very bugged and looks broken.

All other work fine tho ^^
Shippyship 16 Jan @ 12:19am 
Please do the blood dragon bloodline lord soon !
Nullified 22 Aug, 2024 @ 3:05pm 
I have a serious question, how would i get the Shugengan to wield a sword?
JJackal  [author] 3 Jun, 2024 @ 2:00am 
@Serious Lee
Potentially, in the future

@josetrabajoarcos
I'm surprised you would even be getting the character to load in tbh, would need to create a compatibility to add the variantmeshedefinitions alongside my mod
josetrabajoarcos 2 Jun, 2024 @ 9:53am 
I get invisible weapons if I use any of the variants added by https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2863475012&searchtext=extra+variants
Would it be necessary to make a compatibility mod or can you do something about it, thanks
Serious Lee 2 Jun, 2024 @ 7:22am 
Oh could we also get a Boyar with a handgun?
josetrabajoarcos 21 May, 2024 @ 3:38am 
very good idea friend, thanks for the contribution. I will follow your mod to see how it evolves. Thanks again
☬The Maharaja of Punjab☬ 18 May, 2024 @ 10:04am 
this looks amazing one suggestion I think the chaos lord of Khone should have a khorne chosen sheild
JJackal  [author] 18 May, 2024 @ 5:08am 
@20kr
It's a long process for sure. Just got to take it 1 step at a time