Space Engineers

Space Engineers

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Feral Aliens - Bots (NPC Pack) - Space Engineers Mod
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Type: Mod
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
25.761 MB
17 Sep, 2022 @ 2:54pm
21 Feb @ 1:15pm
7 Change Notes ( view )

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Feral Aliens - Bots (NPC Pack) - Space Engineers Mod

In 1 collection by yellow51
yellow51 selection
56 items
Description




Freshen up your life with a dose of... aliens! This mod adds Feral Alien NPCs to the planets. They are moderately fast, aggressive, and pack a punch. They can damage your structures and/or ships, however very slowly. You though, they will try to eat!


Enable Spiders and Enable Wolves options are required to be on for Feral Aliens to spawn in the wild.
*This mod DOES NOT override the default wolves or spiders!*

This mod is actively being updated, with new things being added and existing things being updated and made better! Suggestions and feedback are welcome! Please leave feedback and suggestions in the comments below!


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  • Planet Creature Spawner is a conflict as it forces enable wolves and enable spiders to disable.

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  • yellow51
  • Sektan
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A Mod.IO Version of the mod has been published for Xbox and Crossplay use!
https://mod.io/g/spaceengineers/m/botaliencreatures
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[yellow51.dev]

[github.com]
Popular Discussions View All (1)
0
21 Feb @ 1:17pm
PINNED: Damage Modifiers
yellow51
94 Comments
devilock138 25 Jul @ 1:53pm 
are they on all planets?
yellow51  [author] 3 Jul @ 8:11pm 
Haven't even been getting notifications on this.

Will take a look at that, Reigdaer!
Sardaukai, I'll be looking at some new NPC ideas soon.
Grub (Democracy Officer) 3 Jul @ 8:10pm 
28 years later :steamthumbsdown:
280 years later :steamthumbsup:
Sardaukai 11 Jun @ 1:07pm 
@yellow
Maybe it is worth just to copy the npc and use different attack logic....
Reigdaer 9 Jun @ 5:49pm 
im currently playing on pertam, but never seen one, are they only spawning on specific planets?
Sardaukai 22 Feb @ 2:21am 
Yea would be "fun",
get hunted by feral aliens while
a kind of base eaters destroy your grids
maybe something like a big tick or lamprey
yellow51  [author] 21 Feb @ 3:34pm 
I'll have to look at that. Maybe what I can do is change the grid eater to look a little different?
Sardaukai 21 Feb @ 3:19pm 
It seems to be a keen thing.
My test env is earth start base. Same as before, but
when I set TargetGrids to false they hunt me really hard.

Maybe it would be better to have two seperate kinds of aliens, player hunter and grid eater ^^
yellow51  [author] 21 Feb @ 1:18pm 
Hi all,

I just published a small update which increases grid damage a little. I also am hoping that players are now the primary target, though this may be a Keen thing.

Just made a discussion as well, "Damage Modifiers". Feel free to drop a comment there on your thoughts about damage dealt towards players/blocks by the aliens!
Cheers! :se:
yellow51  [author] 21 Feb @ 11:41am 
Hey Sardaukai!
Thanks for letting me know! - Will look into that ASAP. Cheers!